

Plebs
Rabble from the streets can be dangerous in large numbers.Rome’s wisest rulers appeased the mob when they became unruly, but the cleverest leaders turned them against their rivals; the plebeians always had the power to make or break the mighty. Julius Caesar was particularly adept at manipulating the plebs, and his power remained even in death. At his funeral, the grieving crowd hurled their belongings onto his pyre: the fire raged out of control and damaged the Forum. Grief soon turned to anger and the mob attacked the houses of Brutus and Cassius, two of Caesar’s assassins. They had sensibly fled the city, so the plebs contented themselves with looting rather than lynchings.
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Unit Name Plebs |
Main Unit Key Rom_Plebs |
Land Unit Key Rom_Plebs |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 40 |
Recruitment Cost 30 |
Upkeep Cost 5 |
Melee Attack 5 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 3 |
Melee Defence 12 |
├ Base Defence 12 |
├ Shield none |
└ Shield Defence 0 |
Armour 10 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 0 |
Health 40 |
├ Man Entity rome_infantry_very_light |
├ Man Health 40 |
└ Bonus Hit Points 0 |
Base Morale 20 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very low damage and armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |