
Roman Artillery Quinquereme - Celtic Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.While generals sneer at enemy onagers, their soldiers do not.
The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.
(Celtic Onager (Ship))
One of the simplest forms of one-armed catapult, the onager relied on twisted skeins of animal sinew which provided the power to hurl either rocks or shot. Inaccurate but powerful, it was an effective siege engine against buildings and fortifications, but was of far less use on the battlefield unless firing into massed infantry ranks. First mentioned by Philon of Byzantium in his treatise ‘Mechanics’, the onager had a sling-like cradle attached to a firing arm. This arm was inserted and twisted to propel its shot through torsion. As the firing arm was released, the sling-like cradle would unhook, firing the projectile. A padded beam was incorporated into the housing frame to restrain the arm. Larger machines could require as many as eight or ten crewmen, and the incredible recoil meant that they could not be easily or safely mounted on walls or towers. Quickly constructed wherever wood was readily available, onagers soon became a staple of ancient siege warfare.
Unit Name Roman Artillery Quinquereme - Celtic Onager (Ship) |
Main Unit Key Cel_Onager_Five |
Land Unit Key Cel_Onager_Shp |
Naval Unit Key barbarian_roman_onager_five |
Soldiers 40 |
Category Medium Ship |
Class Artillery Ship |
Custom Battle Cost 760 |
Recruitment Cost 760 |
Upkeep Cost 152 |
Ship Health 817 |
└ Ship barbarian_roman_five_art |
Ship Speed 3 |
Missile Damage 200 |
├ Engine onager_ship |
├ Missile Weapon rome_onager_shp |
├ Projectile shp_rock_flammable |
├ Missile Damage 130 |
├ Missile Ap Damage 70 |
└ Base Reload Time 27 |
Accuracy 40 |
Range 350 |
Reload 3 |
Shots Per Minute 2 |
Ammunition 1 |
Melee Attack 12 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
Melee Defence 14 |
├ Base Defence 14 |
├ Shield none |
└ Shield Defence 0 |
Armour 10 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 0 |
Health 45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 40 |
Abilities
Roman Artillery Quinquereme- Row Hard 20
Increases speed for 20 strokes.
Ship speed
Attributes
No Attribute
Strengths & Weaknesses
Roman Artillery Quinquereme- Good hull strength
- Skeleton crew
- Average speed
- Average ramming
- Abysmal boarding
- Exceptional missile combat
- Long range
- High damage with its different rounds
- Hard to destroy
- Inaccurate
- Average rate of fire
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |