
Mercenary Umbrian Defenders
Fine spearmen from the Umbrian heartland can be hired if the price is right.The Umbri were an ancient mountain tribe from small, hilltop settlements along the central Apennines. Roman writers considered them to be more Gallic than Italic, but the Umbri's contact with the neighbouring Etruscan cities brought them closer to civilisation in their habits and level of technology. The Gallic newcomers and some ambitious Etruscan campaigns eventually forced the Umbri to migrate southward. According to Pliny the Elder, the Etruscans conquered three hundred Umbrian towns along their eastern border. Despite this loss of territory, the Umbri seem to have thrived, founding a number of settlements on high hills, which were naturally easy to defend and difficult to assault. Umbrians were never as aggressive as any of the neighbouring tribes, but nonetheless survived multiple invasions until their final absorption into the Roman Republic in 260BC.
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Unit Name Mercenary Umbrian Defenders |
Main Unit Key inv_mercenary_umbrian_defenders |
Land Unit Key inv_mercenary_umbrian_defenders |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 410 |
Melee Attack 30 |
Weapon Damage 25 |
├ Melee Weapon rome_spear |
├ Melee Damage Base 20 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 3 |
Melee Defence 75 |
├ Base Defence 45 |
├ Shield round |
└ Shield Defence 30 |
Armour 60 |
├ Armour chest_improved |
├ Armour Defence 30 |
└ Shield Armour 30 |
Health 50 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 45 |
Abilities
Mercenary Umbrian Defenders- Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Rise of the Republic Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | inv_province_pool_umbria | Umbria |
Iguvium Perusia Sestinum Spolettium |
0 | 0.5 | 1 | 3 |