
Mercenary Hippeus
Their distinctive helmets set these cavalrymen apart as they run the enemy through.The early Greek cavalry took roughly the same form throughout the city-states, being comprised of citizens able to afford and maintain a horse. After the Greco-Persian Wars, city-states such as Athens founded more permanent cavalry funded by annual grants. Right through the Peloponnesian War however, this volunteer cavalry continued to be few in numbers, and was used principally to chase skirmishers and fleeing hoplites. It was not that cavalry were ineffectual in Greek warfare, as shown by the Theban victory at the Battle of Delium in 424BC, but until this time they had been underused and lacked the numbers to make a decisive impact. Often wearing a metal helm and a mailed cuirass reaching down to their knees, they were equipped with a long sword and a spear, usable as both a lance and a javelin. However, a lack of saddle and stirrups, unused by the Greeks of the time, made them relatively easy to knock from horseback.
日本語化: JapanTotalWarとは
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Unit Name Mercenary Hippeus |
Main Unit Key inv_mercenary_hippeus |
Land Unit Key inv_mercenary_hippeus |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class 近接騎兵 |
Custom Battle Cost 620 |
Recruitment Cost 620 |
維持費 465 |
Melee Attack 40 |
Weapon Damage 25 |
├ Melee Weapon rome_spear_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 25 |
Melee Defence 25 |
├ Base Defence 25 |
├ Shield none |
└ Shield Defence 0 |
Armour 60 |
├ Armour bronze |
├ Armour Defence 60 |
└ Shield Armour 0 |
Health 80 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
├ Bonus Hit Points 20 |
├ Mount pel_greek_horse_h |
├ Mount Entity rome_horse_medium_shock |
└ Mount Health 20 |
Base Morale 40 |
Abilities
No Ability
Attributes
- 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Rise of the Republic Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | inv_province_pool_greek | Apulia |
Barion Herdonia Sipious Sylbion |
0 | 0.15 | 1 | 2 |
2 | inv_province_pool_greek | Bruttium |
Consentia Croton Terina Thurii |
0 | 0.15 | 1 | 2 |
3 | inv_province_pool_greek | Calabria |
Brentesion Hydros Manduria Taras |
0 | 0.15 | 1 | 2 |
4 | inv_province_pool_greek | Italia |
Hipponion Locri Rhegion Skyllition |
0 | 0.15 | 1 | 2 |
5 | inv_province_pool_sicania | Sicania |
Agyrion Katane Kephaloidion Messini |
0 | 0.15 | 1 | 2 |
6 | inv_province_pool_sicania | Sikelia |
Gela Hybla Heraea Leontini Syrakousai |
0 | 0.15 | 1 | 2 |