

弓騎馬隊
その嵐は何もかも吹き飛ばしていく。戦場に斃れうごめく矢の獲物These mounted archers are defiantly traditional, or old-fashioned, in their approach to warfare, but no less deadly for that. An enemy killed by an arrow is just as dead as one shot by a bullet. Armed with powerful Japanese bows, the bow ki samurai can pepper enemy units at a distance, and rapidly move out of trouble if threatened. Long years of dedication mean that they are very good, very quick shots; the bushido code gives them good morale in battle. However, they are vulnerable to rifle fire and will suffer badly if they are ever in close combat against yari-armed troops.
Samurai warfare has centuries-old traditions, and among the oldest of those is to use the bow from horseback. This was the way of samurai warfare long before the katana became the signature armament of this warrior class. As mounted bowmen, samurai were magnificently dangerous enemies, and even retained the advantage in combat against matchlock-armed troops. As in Europe, the extinction of bow-armed troops on the battlefield had nothing to do with their combat effectiveness. It was entirely due to the difficulty of training them: it took years for an archer to become a truly excellent combat bowman. Almost any illiterate idiot could be taught to use a matchlock and point the noisy, business end at the enemy. Once this was understood samurai bowmen were doomed, slain by gold (or its lack), not bullets.
日本語化: JapanTotalWarとは
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Unit Name 弓騎馬隊 |
Unit Key Boshin_Cav_Missile_Bow_Ki |
Soldiers 80 |
Category 騎兵 |
Class 飛び道具騎兵 |
Multiplayer Cost 550 |
└ Multiplayer Limit 0 |
Recruitment Cost 680 |
├ Recruitment Turns 2 |
└ Unit Limit 0 |
Upkeep Cost 130 |
Melee Attack 5 |
└ Melee Weapon sabre |
Charge Bonus 10 |
Bonus vs Cavalry 0 |
Range 150 |
├ Missile Weapon bow |
└ Projectile shogun_arrow_rider |
Accuracy 50 |
Reloading Skill 35 |
Ammunition 25 |
Melee Defence 2 |
Armour 4 |
Horse Mode shogun_horse_samurai |
└ Mount Armour 3 |
Morale 10 |
Abilities
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周回射撃
この部隊は移動し続ける円形の隊形へと整列する事が出来ます。絶え間なく矢を浴びせ敵を苦しめるのです。
Strengths & Weaknesses
- Fast and can fire on the move.
- High accuracy and range.
- Weak against massed foot missile units.
- Weak in melee.
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