

Yari Ki
These spear-armed horsemen can be incredibly effective in attacks against enemy cavalry.There is much to be said in favour of the traditional cavalry charge, an attack that strikes fear into the hearts of the enemy as you thunder forwards. However, with the introduction of modern weapons the charge should be used with some caution, and only employed when the desired effect will be achieved. Best employed against enemy cavalry, yari ki should never be sent against rifle and spear units or left in prolonged melee combat. Instead they should be used for flanking manoeuvres and attacks where they can make a quick getaway.
Horses tend to play minor roles in the mythology of Japan. More importance is often placed on powerful weapons and great deeds. However, Chokwaro, one of the eight Taoist immortals, who was believed to be a great necromancer, was accompanied everywhere by a white horse that could carry him great distances. In China he is often shown with a bamboo tube, but in Japan his emblem is a gourd. According to legend it is from this gourd that his white horse rides forth. When Chokwaro pours water from it or spits into it the horse appears and, never tiring, carries him for many miles.
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Unit Name Yari Ki |
Unit Key Boshin_Cav_Spear_Yari_Ki |
Soldiers 80 |
Category Cavalry |
Class Spear Cavalry |
Multiplayer Cost 690 |
└ Multiplayer Limit 4 |
Recruitment Cost 990 |
├ Recruitment Turns 2 |
└ Unit Limit 0 |
Upkeep Cost 130 |
Melee Attack 10 |
└ Melee Weapon spear |
Charge Bonus 15 |
Bonus vs Cavalry 15 |
Melee Defence 4 |
Armour 4 |
Horse Mode shogun_horse_samurai |
└ Mount Armour 4 |
Morale 8 |
Abilities
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Wedge Formation
Trained to charge in a wedge formation in order to better penetrate enemy formations
Strengths & Weaknesses
- Average in melee.
- Very good charge.
- Weak melee defence.
- Very good against cavalry.
- Weak against missile attacks and spear-armed units.
- Good morale.
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