

Nihon Maru
This mighty vessel is the Shogun’s personal flagship, and his presence at sea encourages nearby ships to fight hard and with great courage.The Nihon Maru is an extremely heavy ship. It is, in fact, the largest ship used for naval warfare. Looking very much like a vast floating fortress, it has a massive superstructure with an impressive three-storey keep as a centrepiece. It is a physical manifestation of the Shogun’s power, and its presence is enough to raise the morale of nearby friendly ships and keep them fighting. It carries a large number of soldiers for boarding actions, but its sheer size and extravagant design makes it a slow and cumbersome vessel.
Historically, the Nihon Maru was a huge, three-decker flagship, built for the daimyo Toyotomi Hideyoshi in 1591. It was a lavish masterpiece that symbolised Hideyoshi’s wealth, power and ambition and it was decorated with Shinto designs and a brocade curtain. Although built to impress visitors, it did see action during the Korean War of 1592 when the Koreans attacked the harbour of Angolp’o. The Nihon Maru had just returned from battle and was an irresistible target for the Koreans’ fire arrows. Fortunately, the ship’s three-fold curtain functioned as an arrow catcher, and a team of carpenters kept the ship seaworthy by quickly repairing damage caused by Korean cannons, ensuring the Nihon Maru survived the onslaught.
![]() |
Unit Name Nihon Maru |
Unit Key Heavy_Ship_Nihon_Maru |
Soldiers 280 |
Category Heavy Ship |
Class Heavy Ship |
Multiplayer Cost 5000 |
└ Multiplayer Limit 1 |
Recruitment Cost 900 |
├ Recruitment Turns 4 |
└ Unit Limit 1 |
Upkeep Cost 350 |
Marines 80 |
├ Marines Type arrow_marine |
├ Missile Range 180 |
├ Missile Accuracy 30 |
└ Missile Ammunition 30 |
Seamen 200 |
├ Seamen Type katana_seaman |
├ Melee Attack 12 |
└ Melee Defence 2 |
Hull Strength 600 |
├ Ship Category Heavy_Ship_Bow |
├ Manoeuvrability Low |
└ Top Speed 6 |
Morale 13 |
Abilities
-
Battle Speed
This increases a ship's rowing speed for a short period of time. -
Encourage Fleet
Some command ships can encourage other vessels within their area of influence, increasing their melee attack, reload skill and accuracy.
Strengths & Weaknesses
- Encourages nearby friendly units.
- Very large crew, in particular melee troops.
- Slow and not very manoeuvrable.
- Vulnerable to cannon fire.
|
|
|