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Prince of Yangzhou Separatists Harbour Level 2
Pier
To live by the sea is an advantage that should be exploited.This district is near to a port or river, and thus a pier can be built to take full advantage of maritime commerce.
Piers allow for fishing and the docking of small boats for trade going in or out of a village, increasing its income and naturally providing more work for the local populace as well.
In time, if developed, having a pier could change a village into a fully-fledged maritime city.
Harbour
Effects
- Agriculture buildings construction cost reduction: -10% (local commandery)
- +70 income (commerce) (this commandery)
- +3 food production (fishing) (local commanderies)
Building Name Pier |
Level Name 3k_district_market_harbour_fish_2 |
Building Level 2 |
Building Chain 3k_district_market_harbour |
Building Chain Name Harbour |
Building Super Chain 3k_province_capital_port |
Building Group 3k_main_ui_building_group_district_market |
Building Group Name Learning & Market Buildings |
Create Time 4 |
Create Cost 2500 |
Upkeep Cost 0 |
Food Cost 0 |