Left Panel
Though merchants and trade are considered a somewhat shameful occupation by more traditional critics, there is no denying the money they can generate.
By allowing merchants to present their wares within the trading district, the town will start gaining a reputation for trade, bringing customers and other merchants – and their accompanying profits – into the district, increasing local trade and trade with neighbouring regions.
Market Wharf
Effects
- Enhances trade and commerce income (local commandery)
- Agriculture buildings construction cost reduction: -10% (local commandery)
- +50% income from commerce (local commandery)
- +10% trade influence (faction-wide)
- -2 public order (local commandery)
- +1 reformation (local county)
Building Name Dock Trading |
Level Name 3k_district_market_trade_port_1 |
Building Level 0 |
Building Chain 3k_district_market_trade_port |
Building Chain Name Market Wharf |
Building Super Chain 3k_district_market_port_city |
Building Group 3k_main_ui_building_group_district_market |
Building Group Name Learning & Market Buildings |
Create Time 1 |
Create Cost 1050 |
Upkeep Cost 10 |
Food Cost 0 |