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![Bandit Camp (Horse Pastures)](images/three_kingdoms/buildings/icons/resource/fire/3k_resource_fire_northern_horses_1_info.png)
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Bandit Camp (Horse Pastures)
Whilst this may seem an ordinary paddock, it is keenly watched and guarded at all times.This northern region is home to wild horses and the tribes here are well practiced in the training of them. Scattered around the Steppes, these nomadic people are willing to lend their equestrian expertise in exchange for agricultural tools and clothing.
They possess a deep understanding of the equine temperament and how to guide a horse’s herd mentality to follow and respect its master’s commands. Once training is complete, a horse and its rider will be in complete harmony, ready to join the ranks of cavalry.
Bandit Camp – Horses
Effects
+50 income (banditry) (this commandery)
Unlocks an additional building slot in this settlement, with special building options. (local commandery)
+1 food production (banditry) (local commanderies)
-3% upkeep for cavalry units (faction-wide)
- +500 population capacity (local county)
+10 reserve capacity (local commanderies)
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Building Name Bandit Camp (Horse Pastures) |
Level Name 3k_resource_fire_northern_horses_bandit_1 |
Building Level 1 |
Building Chain 3k_resource_fire_northern_horses_bandit |
Building Chain Name Bandit Camp – Horses |
Building Super Chain 3k_resource_fire_northern_horses |
Building Group 3k_main_ui_building_group_resource_horses |
Building Group Name Northern Horses |
Create Time 1 |
Create Cost 1000 |
Upkeep Cost 0 |
Food Cost 4 |