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![Grand Bandit Camp (Salt Mine)](images/three_kingdoms/buildings/icons/resource/water/3k_resource_water_salt_3_info.png)
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Grand Bandit Camp (Salt Mine)
Salt used to be exclusively the luxury of the emperor; now all may benefit from it.Alongside iron, salt is one of the main economic forces in China; with increasing demand comes an opportunity for a robust income, but it requires extra investment.
The establishing of a salt works near a source of seawater increases the volume of salt collected and attracts people to the area to fill the need for more workers.
Several more access points are excavated from the original salt pond, and larger pans are purchased to evaporate and separate the salt from the brine, all greatly increasing the local income.
Bandit Camp – Salt Mine
Effects
+1 uses of all pre-battle deployables (own armies in this county)
+125 income (banditry) (this commandery)
Unlocks an additional building slot in this settlement, with special building options. (local commandery)
+3 food production (banditry) (local commanderies)
+300 income (industry) (this commandery)
- +500 population capacity (local county)
+30 reserve capacity (local commanderies)
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Building Name Grand Bandit Camp (Salt Mine) |
Level Name 3k_resource_water_salt_bandit_3 |
Building Level 3 |
Building Chain 3k_resource_water_salt_bandit |
Building Chain Name Bandit Camp – Salt Mine |
Building Super Chain 3k_resource_water_salt |
Building Group 3k_main_ui_building_group_resource_salt |
Building Group Name Salt |
Create Time 4 |
Create Cost 3000 |
Upkeep Cost 0 |
Food Cost 4 |