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![Fortified Bandit Camp (Grain Farms)](images/three_kingdoms/buildings/icons/resource/wood/3k_resource_wood_farms_grain_2_info.png)
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Fortified Bandit Camp (Grain Farms)
In these troubled times, the grains must be protected against those who would see the crops burn.This province is blessed with rich, fertile soil and light rainfall, making it perfect for dry-field farming. Grains such as hemp, millet, beans, wheat and chi are the most popular crops, depending on the time of season; millet for the summer, wheat and barley in winter.
The work is hard, but has been made easier because of advances in agricultural practices. The seeds are planted using the alternating fields system, where the furrows and ridges are alternated to keep the soil fertile all year around.
Bandit Camp – Grain Farm
Effects
+1 uses of all pre-battle deployables (own armies in this county)
+75 income (banditry) (this commandery)
Unlocks an additional building slot in this settlement, with special building options. (local commandery)
+2 food production (banditry) (local commanderies)
+2 food production (farming) (local commanderies)
- +500 population capacity (local county)
+20 reserve capacity (local commanderies)
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Building Name Fortified Bandit Camp (Grain Farms) |
Level Name 3k_resource_wood_farms_grain_bandit_2 |
Building Level 2 |
Building Chain 3k_resource_wood_farms_grain_bandit |
Building Chain Name Bandit Camp – Grain Farm |
Building Super Chain 3k_resource_wood_farms_grain |
Building Group 3k_main_ui_building_group_resource_farms |
Building Group Name Farms |
Create Time 2 |
Create Cost 2000 |
Upkeep Cost 0 |
Food Cost 4 |