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HomeHome / Total War: THREE KINGDOMS / Heishan / Buildings / Bandit Camp – Spice Trader Buildings
Heishan Heishan Buildings

Bandit Camp – Spice Trader Buildings

A little spice transforms the humblest meal; it is a valuable commodity for trade and sale in local markets.

Bandit Camp – Spice Trader

Deserted Spice Trader
Deserted Spice Trader
(3k_resource_water_spice_bandit_0)
Bandit Camp – Spice Trader Level 0
Bandit Camp (Spice Trader)
Bandit Camp (Spice Trader)
(3k_resource_water_spice_bandit_1)
Bandit Camp – Spice Trader Level 1
Fortified Bandit Camp (Spice Trader)
Fortified Bandit Camp (Spice Trader)
(3k_resource_water_spice_bandit_2)
Bandit Camp – Spice Trader Level 2
Grand Bandit Camp (Spice Trader)
Grand Bandit Camp (Spice Trader)
(3k_resource_water_spice_bandit_3)
Bandit Camp – Spice Trader Level 3
Bandit Camp – Spice Trader
No. Building Create Time Create Cost Upkeep Cost Food Cost Effects
1 Deserted Spice Trader Bandit Camp – Spice Trader Level 0
Deserted Spice Trader
The people here keep to themselves; untouched and unchecked by the guiding hand of government.
0 0 0 0
2 Bandit Camp (Spice Trader) Bandit Camp – Spice Trader Level 1
Bandit Camp (Spice Trader)
"When the spice flow stops, all eyes will turn to desperation. This cannot happen."
2 1000 0 4
  • +50 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +1 food production (banditry) (local commanderies)
  • +500 population capacity (local county)
  • +10 reserve capacity (local commanderies)
  • +5% research rate (faction-wide)
3 Fortified Bandit Camp (Spice Trader) Bandit Camp – Spice Trader Level 2
Fortified Bandit Camp (Spice Trader)
The spice, as goes the eternal adage, absolutely must flow.
4 2000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +75 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +2 food production (banditry) (local commanderies)
  • +500 population capacity (local county)
  • +20 reserve capacity (local commanderies)
  • +10% research rate (faction-wide)
4 Grand Bandit Camp (Spice Trader) Bandit Camp – Spice Trader Level 3
Grand Bandit Camp (Spice Trader)
It is also said, most often, that they who control the spice, by extension then control the world.
4 3000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +125 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +3 food production (banditry) (local commanderies)
  • +500 population capacity (local county)
  • +30 reserve capacity (local commanderies)
  • +15% research rate (faction-wide)