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HomeHome / Total War: THREE KINGDOMS / Eastern Wu / Buildings / Bandit Camp – Lumber Buildings
Eastern Wu Eastern Wu Buildings

Bandit Camp – Lumber Buildings

This area is heavily forested; this abundant source of timber makes construction here less expensive.

Bandit Camp – Lumber

Deserted Lumber Forest
Deserted Lumber Forest
(3k_resource_wood_lumber_pine_bandit_0)
Bandit Camp – Lumber Level 0
Bandit Camp (Lumber Forest)
Bandit Camp (Lumber Forest)
(3k_resource_wood_lumber_pine_bandit_1)
Bandit Camp – Lumber Level 1
Fortified Bandit Camp (Lumber Forest)
Fortified Bandit Camp (Lumber Forest)
(3k_resource_wood_lumber_pine_bandit_2)
Bandit Camp – Lumber Level 2
Grand Bandit Camp (Lumber Forest)
Grand Bandit Camp (Lumber Forest)
(3k_resource_wood_lumber_pine_bandit_3)
Bandit Camp – Lumber Level 3
Bandit Camp – Lumber
No. Building Create Time Create Cost Upkeep Cost Food Cost Effects
1 Deserted Lumber Forest Bandit Camp – Lumber Level 0
Deserted Lumber Forest
The people here keep to themselves; untouched and unchecked by the guiding hand of government.
0 0 0 0
2 Bandit Camp (Lumber Forest) Bandit Camp – Lumber Level 1
Bandit Camp (Lumber Forest)
Without lumber, there are no bows, no spears and no shields. War is built on the backs of the forests.
2 1000 0 4
  • +50 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +1 food production (banditry) (local commanderies)
  • +500 population capacity (local county)
  • +10 reserve capacity (local commanderies)
  • -3% upkeep for spear infantry (faction-wide)
3 Fortified Bandit Camp (Lumber Forest) Bandit Camp – Lumber Level 2
Fortified Bandit Camp (Lumber Forest)
The forests of China may have changed, but the bandits are still around.
3 2000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +75 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +2 food production (banditry) (local commanderies)
  • +500 population capacity (local county)
  • +20 reserve capacity (local commanderies)
  • -6% upkeep for spear infantry (faction-wide)
4 Grand Bandit Camp (Lumber Forest) Bandit Camp – Lumber Level 3
Grand Bandit Camp (Lumber Forest)
A tree can become a building, can become a weapon, can become a bowl. Truly, the most versatile material.
3 3000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +125 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +3 food production (banditry) (local commanderies)
  • +500 population capacity (local county)
  • +30 reserve capacity (local commanderies)
  • -9% upkeep for spear infantry (faction-wide)