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A recruitment infrastructure is vital for swelling the ranks of the resistance.
Garrison
Garrison | ||||||
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No. | Building | Create Time | Create Cost | Upkeep Cost | Food Cost | Effects |
1 | ![]() |
Garrison Level 0 Lookout Posts To relax vigilance is to invite attack. |
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1 | 750 | 0 | 0 | |||
2 | ![]() |
Garrison Level 1 Militia Depot None fight with more zeal than those protecting their homes. |
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2 | 1125 | 0 | 0 | |||
3 | ![]() |
Garrison Level 2 Brother Garrison Marching armies rely on established supply bases to keep them equipped. |
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3 | 1600 | 0 | 0 | |||
4 | ![]() |
Garrison Level 3 Entrenched Garrison Prepare for war to rob the enemy the advantage of surprise. |
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4 | 3200 | 0 | 0 | |||
5 | ![]() |
Garrison Level 4 Yellow Turban Citadel A store of supplies eliminates a potential weakness. |
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5 | 6400 | 0 | 0 |