Left Panel
![Countryside Control](images/three_kingdoms/campaign_ui/technologies/3k_dlc04_tech_yellow_turban_settlement_4_2.png)
![Zhang Bao](images/three_kingdoms/flags/3k_dlc04_faction_zhang_bao/mon_24.png)
Countryside Control
To realise the full potential of the land, total control must be acquired.An over-powerful government can wreak havoc for the hardworking peasant, yet an unshackled local family can have equally detrimental effects. For the people to know freedom enough to thrive, yet understand their responsibility to the realm, it follows that the power of the local magnate must be checked and the strength of the government re-established.
This decentralisation of power has only increased under the Han, as authority has slipped between their fingers - it is time now to redress that balance.
Effects
+10 enlightenment (faction-wide)
- UNLOCKS BUILDINGS:
Bamboo Timber Storehouse
- UNLOCKS BUILDINGS:
Pine Timber Storehouse
- UNLOCKS BUILDINGS:
Tea Plantation
- UNLOCKS BUILDINGS:
Tea Garden
Infrastructure & Economy
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Technology Key 3k_dlc04_tech_yellow_turban_settlement_4_2 |
Technology Name Countryside Control |
Node Key 3k_dlc04_tech_yellow_turban_settlement_4_2 |
Node Set 3k_dlc04_tech_set_yellow_turban_settlement |
Node Set Name Infrastructure & Economy Tier 1 |
Tier 0 |
Research Points 1000 |
Food Cost 0 |
Require Technology |
Enable Building |