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Tribes & Tradition

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Tribes & Tradition

Tribes & Tradition
No. Technology Research Points Food Cost Requires Effects Enables
1 Xianbei Raiders Tribes & Tradition Tier 1
Xianbei Raiders
Give them plains to gallop, and an enemy to target, and the Xianbei cavalry will outpace the wind.
400 0 Black Mountain Bandits Healers of Qizhou Chivalrous Long-spears
    (faction-wide)
    Xianbei Horse Archers available for recruitment: +2 (faction-wide)
    +4% ranged damage (faction-wide)
    +5% ranged firing rate (faction-wide)
Xianbei Confederation Wanted Men of Jicheng Xianbei Horse Archers
2 Hunters of Liang Tribes & Tradition Tier 2
Hunters of Liang
If you should hear a whisper on the breeze, it may be best to question if it truly was the wind…
600 0 Defenders of the Long Rampart White Dragon Gallants
    (faction-wide)
    +5% military supplies (when raiding enemy territory) (faction-wide)
    Qiang Hunters available for recruitment: +2 (faction-wide)
    +4% ranged damage (faction-wide)
    +25% income from commerce (all counties faction-wide)
Qiang of Xianling Flying Horses of Wuwei Qiang Hunters
3 Riders of Wuhuan Tribes & Tradition Tier 2
Riders of Wuhuan
There is much to be said for the warrior who chooses to fight, even thought failure is a foregone conclusion.
400 0 Chivalrous Long-spears Wanted Men of Jicheng
    (faction-wide)
    +5% military supplies (when raiding enemy territory) (faction-wide)
    Mounted Archers available for recruitment: +1 (faction-wide)
    +10% ranged armour-piercing damage (faction-wide)
    +4% ranged damage (faction-wide)
White Wolves of Wuhuan Mounted Archers
4 Red River Hegemony Tribes & Tradition Tier 12
Red River Hegemony
Wherever the river runs, so will people make a home.
600 0 Smugglers of Guanxin Artificers of Dianchi Jiuzhen Ringleaders
    (faction-wide)
    +5% military supplies (when raiding enemy territory) (faction-wide)
    Fire Archers available for recruitment: +2 (faction-wide)
    Nanman Slingers available for recruitment: +2 (faction-wide)
    +4% ranged damage (faction-wide)
    +25% income from commerce (all counties faction-wide)
Ghosts of the Gate Nanman Slingers Fire Archers