Heavy Mounted Archers
These archers excel at harassing enemy troops, but are unafraid of charging into the melee if needed.Mounted archers provide a general with an invaluable advantage: the ability to rain arrows down upon an enemy whilst staying safely out of reach of counter-attacks. Their horses are trained not to buck or flee in the furore of combat, giving the archers unparalleled versatility.
Should the melee somehow reach them, however, these warriors are better prepared than other mounted archers, armed with plate mail to deflect blows, and dao swords with which to fight back.
Unit Abilities
-
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
-
HIDE IN FOREST
Can hide in forests. -
FIRE WHILST MOVING
Can fire while mounted and moving. -
FIRE BACKWARDS
Can fire in any direction.
Strengths & Weaknesses
- Role: skirmishers
Skirmishers serve to distract and soften up enemy troops, and are almost impossible to run down as they harass their targets. - Mobility
Mounted archers use their impressive speed and manoeuvrability to stay out of reach of the enemy and encircle unprotected units.
Unit Name Heavy Mounted Archers |
Main Unit Key ep_unit_water_heavy_mounted_archers |
Land Unit Key ep_unit_water_heavy_mounted_archers |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Bow Cavalry |
Naval Unit Group Bow Cavalry |
Soldiers 40 |
Caste missile_cavalry |
Category cavalry |
Class cav_mis |
Custom Battle Cost 700 |
Recruitment Cost 840 |
Upkeep Cost 225 |
Morale 27 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_1h095_sword_single_edge |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 84 |
├ Melee Damage - Base 25 |
├ Melee Damage - Armour-piercing 8 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 6% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_iron_lamellar |
├ Armour Base 45 |
└ Shield Armour 0 |
3k_main_unit_bow_wooden_composite |
├ Projectile 3k_main_unit_arrow_bow_wooden_composite_normal |
├ Ranged Damage - Base 25 |
├ Ranged Damage - Armour-piercing 8 |
├ Range 200 |
├ Base Reload Time 7 |
├ Ranged Attack Rate 8.6 |
└ Ammunition 44 |
Accuracy |