Tiger Slingers
When a tiger leads the charge, foes rarely look beyond the fearsome beast – which may be their last mistake!The tiger warriors of Lady Zhurong are a sight to chill the hearts of all who face them. To fight with a tiger at your side is to enter the realm of legend, and the enemy would be wise to turn tail and flee.
Should any foe find the strength to stand their ground, they must still face the handlers who control the great beasts, and who are highly skilled with their slings.
Unit Abilities
-
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
-
SCARE
Reduces nearby enemy morale. Does not stack. -
HIDE IN FOREST
Can hide in forests. -
UNBREAKABLE
Does not suffer any morale loss and will never rout.
Strengths & Weaknesses
- Role: skirmishers
Skirmishers serve to distract and soften up enemy troops, and are almost impossible to run down as they harass their targets. - Causes scare
This unit is terrifying to its foes and reduces the morale of nearby enemies. - Has wild animals
This unit has a number of animals under its control. Once unleashed these animals will bite, claw and maul enemies.
Unit Name Tiger Slingers |
Main Unit Key 3k_dlc06_unit_water_tiger_slingers |
Land Unit Key 3k_dlc06_unit_water_tiger_slingers |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Animal Handlers |
Naval Unit Group Animal Handlers |
Soldiers 40 |
Caste missile_infantry |
Category inf_ranged |
Class inf_mis |
Custom Battle Cost 770 |
Recruitment Cost 800 |
Upkeep Cost 213 |
Morale 23 |
├ Hit Points 54000 |
└ Speed NAN |
3k_dlc06_unit_1h095_mixed_mace_axe |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 132 |
├ Melee Damage - Base 24 |
├ Melee Damage - Armour-piercing 8 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 12% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_dlc06_unit_rattan_light |
├ Armour Base 23 |
└ Shield Armour 0 |
3k_dlc06_unit_sling |
├ Projectile 3k_dlc06_unit_rock_sling |
├ Ranged Damage - Base 25 |
├ Ranged Damage - Armour-piercing 5 |
├ Range 100 |
├ Base Reload Time 3 |
├ Ranged Attack Rate 20 |
└ Ammunition 46 |
Accuracy |