Ji Militia
Peasant militia armed with polearms; an expendable but versatile main force on the frontlines.The thunderous pounding of hooves, the blackening of the air as dirt is flung from galloping legs, and the impending impact of a horse in full charge can be an almost apocalyptic vision of terror for a humble foot soldier.
These militia troops are therefore armed with ji polearms, which are ‘dagger-axes’ with an angled blade attached to the top and a spear added to the tip. These versatile weapons extend the user’s reach and enable the wielder to slash and pierce riders, or dismount them by hooking their neck and pulling.
Unit Abilities
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Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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CHARGE REFLECTION VS. MOUNTED
Reflects the charge damage of any mounted attacker back onto them when braced. -
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: all-rounder
Be it on the frontline, flanking, or when manning ordnance, this versatile unit excels in most positions. - Good against mounted
This unit is trained to fight against mounted enemies. - Cannot adopt advanced formations
These soldiers are not disciplined enough to adopt advanced formations.
Unit Name Ji Militia |
Main Unit Key 3k_main_unit_wood_ji_militia |
Land Unit Key 3k_main_unit_wood_ji_militia |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Halberd Infantry |
Naval Unit Group Halberd Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_pik |
Custom Battle Cost 450 |
Recruitment Cost 450 |
Upkeep Cost 120 |
Morale 22 |
├ Hit Points 96000 |
└ Speed NAN |
3k_main_unit_2h250_polearm_ji_militia |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 22 |
├ Melee Damage - Base 20 |
├ Melee Damage - Armour-piercing 20 |
├ Bonus vs Cavalry 5 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 6% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_partial |
├ Armour Base 20 |
└ Shield Armour 0 |