Yellow Sky Heralds
Fearless heralds of the Yellow Sky, whose powerful charge strikes down all who would oppose the Great Peace.These heralds are eager to convert all who seek to deny the approach of the Yellow Sky. This utter certainty of the arrival of the Great Peace leads them to believe they are invulnerable, and there is some truth in it.
Beneath their yellow robes and Taoist charms, they are well-protected by light armour, trained to parry blows with clubs, impossible to rout, and their charges shake the hardiest of enemies. However, their devotion can easily tip into frenzied fanaticism, sending them on an uncontrollable rampage.
Unit Abilities
-
Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
-
HIDE IN FOREST
Can hide in forests. -
RAIDER
Idle soldiers will burn down nearby buildings. -
UNBREAKABLE
Does not suffer any morale loss and will never rout. -
IMPETUOUS
The unit may decide to attack nearby enemies without orders.
Strengths & Weaknesses
- Role: assault
This unit excels at charging enemy frontlines, slaying all in their path. - Unbreakable
This unit has an unshakable resolve and will fight to the bitter end. - Unruly
These soldiers obey only their own passions. They may charge without orders and act erratically on the battlefield!
Unit Name Yellow Sky Heralds |
Main Unit Key 3k_ytr_unit_metal_yellow_sky_heralds |
Land Unit Key 3k_ytr_unit_metal_yellow_sky_heralds |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Axe Infantry |
Naval Unit Group Axe Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_mel |
Custom Battle Cost 450 |
Recruitment Cost 450 |
Upkeep Cost 120 |
Morale 44 |
├ Hit Points 96000 |
└ Speed NAN |
3k_ytr_unit_1h095_mace |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 89 |
├ Melee Damage - Base 11 |
├ Melee Damage - Armour-piercing 22 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 15% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_tunic |
├ Armour Base 7 |
└ Shield Armour 0 |