![Azure Dragons](gen_images/unit_icon/three_kingdoms/ep_faction_prince_of_hejian/3k_main_unit_wood_azure_dragons.png)
![Prince of Hejian](images/three_kingdoms/flags/ep_faction_prince_of_hejian/mon_24.png)
Azure Dragons
The reach of these warriors extends and contracts; accuracy with the bow and spear targets distant and nearby enemies alike.Azure Dragons share the strengths of long-ranged troops without suffering their major weakness.
Using uniquely-crafted composite bows, they loose a volley of arrows with the accuracy and strength of seasoned archers, while their gou lian dao polearms and heavy iron armour protects their flanks against enemy charges.
It is this skill with the bow, while being able to defend themselves in close combat, that makes them a fearsome and versatile threat to the enemy on the battlefield.
Unit Abilities
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Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Hollowed Square
The unit forms into a hollow square, presenting spears and pikes to any attacker - particularly cavalry - on all four sides. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Mixed Spear
The unit splits into missiles at the back, in rows, with melee in front protecting them.
Attributes
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CHARGE REFLECTION VS. MOUNTED
Reflects the charge damage of any mounted attacker back onto them when braced. -
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: all-rounder
Be it on the frontline, flanking, or when manning ordnance, this versatile unit excels in most positions. - Has ranged weapon
This unit has a ranged weapon that can soften up enemies before engaging in hand-to-hand combat. - Good against mounted
This unit is trained to fight against mounted enemies.
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Unit Name Azure Dragons |
Main Unit Key 3k_main_unit_wood_azure_dragons |
Land Unit Key 3k_main_unit_wood_azure_dragons |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group ![]() |
Naval Unit Group |
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Caste melee_infantry |
Category inf_ranged |
Class inf_mis |
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Entity |
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WEAPONS 3k_main_unit_2h175_polearm_gouliandao |
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├ Bonus vs Cavalry 3 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
Shield none |
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ARMOUR 3k_main_unit_iron_full |
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Missile Weapon 3k_main_unit_bow_long_siyah_horn |
├ Projectile 3k_main_unit_arrow_bow_long_siyah_horn_normal |
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├ Base Reload Time 7 |
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Accuracy |