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Unit Abilities
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Exemplar
A shining, typical, and above all appropriate model of how one should be. -
Poison Volley
The thing to fear is not the bolt itself, but the dark and toxic unguent coated across its ever-increasing tip. -
Stalker
Stealth itself, and great patience, are essential skills if you wish to ensnare your target. -
Tactical Withdrawal
There is a time, dishonourable though it may appear in the moment, when living to fight again another day is by far the most sensible option. -
Crippling Blow
Everyone has a weak spot. Finding it, then exploiting it, is the cornerstone of victory. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Gore
The focused power to rip through flesh and bone is most gruesome, but most effective. -
Stomp
With a mighty blow, the Elephant crushes all beneath them. -
Trumpet
The fury of the victorious elephant is fearful to behold! -
Geographic Mastery
Zhang He has a great understanding of geography, and can bend it to his own use. -
Impenetrable Redoubt
Yu Jin is as an immovable wall, inspiring his men to stand firm against much greater odds. -
Adamant Resolve
Determination and grit allow all attacks to be dodged. -
Binding Fury
The strength of the forest brought to bear against a single foe. -
Flames of the Phoenix
A devastating swing with the power of the risen inferno! -
Nature's Ally
The forest provides a path, and surer footing, for the respectful. -
Stone Bulwark
With skin of earth, arrows rebound, harmless. -
Tempered Deflection
With calm, steely resolve, attacks are better deflected. -
Tenacity of Steel
The longer this warrior fights, the stronger they become! -
Unyielding Earth
Nature itself provides a shield for its warriors. -
Accept Duel
Accept Duel Challenge -
Duellist's Challenge
Challenge a hero to a duel. Strategists cannot duel. -
Reject Duel
Reject Duel Challange -
Retreat from Duel
Retreat from the duel and battle? This will bring dishonour and penalties! -
Fallen Oathsworn
An oathsworn kinsperson, slain; vengeance calls! -
Oathsworn
An oathsworn kinsperson joins the fray; courage and determination! -
Fallen Relative
A close relative, slain; vengeance calls! -
Close Relative
A close relative joins the fray; strength and unity! -
Fallen Friend
A friend, slain; vengeance calls! -
Friend
A close friend joins the fray; courage and determination! -
Nemesis
A sworn nemesis joins the fray; fury and might! -
Rival
A bitter rival joins the fray; fury and might!
Attributes
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HIDE IN FOREST
Can hide in forests.
Unit Name WangYu |
Main Unit Key 3k_main_hero_metal_generic |
Land Unit Key 3k_main_hero_metal_generic |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Sentinel |
Naval Unit Group Sentinel |
Soldiers 1 |
Caste hero |
Category cavalry |
Class com |
Custom Battle Cost 625 |
Recruitment Cost 0 |
Upkeep Cost 0 |
Morale 45 |
├ Hit Points 24000 |
└ Speed NAN |
3k_main_hero_1h095_sword_double_edge_unique |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 150 |
├ Melee Damage - Base 1178 |
├ Melee Damage - Armour-piercing 871 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 0% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_heavy |
├ Armour Base 26 |
└ Shield Armour 0 |