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Wintertooth Buildings
Marauders Buildings
Marauders
Sparring Fields
(wh_main_nor_military_1) Level 0 |
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Marauders | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Marauders Level 1 Sparring Fields For a Marauder, a drawn weapon must taste blood, unless he is sparring with younger tribesmen to ready them for combat. |
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1 | 1000 | |||||
2 |
Marauders Level 2 Raiders' Camp The Chieftain's chosen Warriors and Huscarls sit apart from the rest of the tribe in their own camp, as befits their status. |
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2 | 2000 | |||||
3 |
Marauders Level 3 Chieftain's Hall Often formed from the upturned hulls of old longships, a hall is where a Chieftain will feast and receive visitors. |
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3 | 3000 |
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