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바덴호프 스킬
뱀파이어(그림자) 스킬
뱀파이어(그림자) 스킬
팽창주의자
(wh_main_skill_all_dignitary_campaign_expansionist)
(wh_main_skill_all_dignitary_campaign_expansionist)
갑주 나이트메어
(wh_dlc05_skill_vmp_dignitary_shadow_unique_vampire_barded_nightmare)
(wh_dlc05_skill_vmp_dignitary_shadow_unique_vampire_barded_nightmare)
Actions [HIDDEN]
(wh_main_skill_all_dummy_agent_actions)
(wh_main_skill_all_dummy_agent_actions)
멜코스의 신비한 기운
(wh_dlc05_skill_magic_shadow_mystifying_miasma)
(wh_dlc05_skill_magic_shadow_mystifying_miasma)
수호
(wh_main_skill_all_dignitary_self_safeguard)
(wh_main_skill_all_dignitary_self_safeguard)
Passive Corruption [HIDDEN]
(wh_main_skill_all_dummy_passive_corruption)
(wh_main_skill_all_dummy_passive_corruption)
반대자
(wh_main_skill_all_dignitary_campaign_dissenter)
(wh_main_skill_all_dignitary_campaign_dissenter)
헬스티드
(wh_dlc05_skill_vmp_dignitary_shadow_unique_vampire_hellsteed)
(wh_dlc05_skill_vmp_dignitary_shadow_unique_vampire_hellsteed)
연기와 거울
(wh_dlc05_skill_magic_shadow_smoke_and_mirrors)
(wh_dlc05_skill_magic_shadow_smoke_and_mirrors)
열정
(wh_main_skill_all_dignitary_self_impassioned)
(wh_main_skill_all_dignitary_self_impassioned)
암흑의 축복
(wh_main_skill_vmp_dignitary_self_dark_benediction)
(wh_main_skill_vmp_dignitary_self_dark_benediction)
고발자
(wh_main_skill_all_dignitary_campaign_accuser)
(wh_main_skill_all_dignitary_campaign_accuser)
아케인 전달체
(wh_main_skill_all_magic_all_11_arcane_conduit)
(wh_main_skill_all_magic_all_11_arcane_conduit)
미혹의 장기[HIDDEN]
(wh_dlc05_skill_magic_shadow_mystifying_miasma_dummy)
(wh_dlc05_skill_magic_shadow_mystifying_miasma_dummy)
회복자
(wh_main_skill_all_dignitary_campaign_restorer)
(wh_main_skill_all_dignitary_campaign_restorer)
굶주림
(wh_main_skill_vmp_dignitary_unique_the_hunger)
(wh_main_skill_vmp_dignitary_unique_the_hunger)
적군 약화
(wh_dlc05_skill_magic_shadow_enfeebling_foe)
(wh_dlc05_skill_magic_shadow_enfeebling_foe)
야수의 눈
(wh_main_skill_all_dignitary_self_wild-eyed)
(wh_main_skill_all_dignitary_self_wild-eyed)
영향력
(wh_main_skill_vmp_dignitary_campaign_influential)
(wh_main_skill_vmp_dignitary_campaign_influential)
그레이브 와드
(wh_main_skill_vmp_all_unique_grave_ward)
(wh_main_skill_vmp_all_unique_grave_ward)
위축시키기
(wh_dlc05_skill_magic_shadow_the_withering)
(wh_dlc05_skill_magic_shadow_the_withering)
유죄 판결
(wh_main_skill_all_dignitary_self_conviction)
(wh_main_skill_all_dignitary_self_conviction)
성채
(wh_main_skill_all_dignitary_campaign_bastion)
(wh_main_skill_all_dignitary_campaign_bastion)
반그림자 목걸이
(wh_dlc05_skill_magic_shadow_penumbral_pendulum)
(wh_dlc05_skill_magic_shadow_penumbral_pendulum)
예언능력
(wh_main_skill_all_dignitary_self_soothsaying)
(wh_main_skill_all_dignitary_self_soothsaying)
강인함
(wh_main_skill_all_dignitary_campaign_hardy)
(wh_main_skill_all_dignitary_campaign_hardy)
회피
(wh_main_skill_all_magic_all_06_evasion)
(wh_main_skill_all_magic_all_06_evasion)
불멸의 의지
(wh_main_skill_vmp_dignitary_self_immortal_will)
(wh_main_skill_vmp_dignitary_self_immortal_will)
재보급자
(wh_main_skill_all_dignitary_campaign_replenisher)
(wh_main_skill_all_dignitary_campaign_replenisher)
접지
(wh_main_skill_all_magic_all_07_earthing)
(wh_main_skill_all_magic_all_07_earthing)
고집
(wh_main_skill_all_dignitary_self_tenacity_2)
(wh_main_skill_all_dignitary_self_tenacity_2)
약화자
(wh_main_skill_all_dignitary_campaign_debilitator)
(wh_main_skill_all_dignitary_campaign_debilitator)
힘 흡수
(wh_main_skill_all_magic_all_08_power_drain)
(wh_main_skill_all_magic_all_08_power_drain)
점
(wh_main_skill_all_dignitary_self_augury)
(wh_main_skill_all_dignitary_self_augury)
불가침
(wh_main_skill_all_dignitary_self_inviolable_2)
(wh_main_skill_all_dignitary_self_inviolable_2)
강탈자
(wh_main_skill_all_dignitary_campaign_despoiler)
(wh_main_skill_all_dignitary_campaign_despoiler)
그림자의 구덩이
(wh_dlc05_skill_magic_shadow_pit_of_shades)
(wh_dlc05_skill_magic_shadow_pit_of_shades)
열기
(wh_main_skill_all_dignitary_self_fervour)
(wh_main_skill_all_dignitary_self_fervour)
공급자
(wh_main_skill_all_dignitary_campaign_provider)
(wh_main_skill_all_dignitary_campaign_provider)
오캄의 마음의 칼날
(wh_dlc05_skill_magic_shadow_okkams_mindrazor)
(wh_dlc05_skill_magic_shadow_okkams_mindrazor)
뱀파이어(그림자) 스킬 (Background Skills)
따분한
(wh_main_skill_innate_all_boring)
(wh_main_skill_innate_all_boring)
결단력이 없는
(wh_main_skill_innate_all_irresolute)
(wh_main_skill_innate_all_irresolute)
관대한
(wh_main_skill_innate_all_magnanimous)
(wh_main_skill_innate_all_magnanimous)
팔이 불구인
(wh_main_skill_innate_all_maimed_arm)
(wh_main_skill_innate_all_maimed_arm)
다리가 불구인
(wh_main_skill_innate_all_maimed_leg)
(wh_main_skill_innate_all_maimed_leg)
침울한
(wh_main_skill_innate_all_melancholic)
(wh_main_skill_innate_all_melancholic)
침착한
(wh_main_skill_innate_all_phlegmatic)
(wh_main_skill_innate_all_phlegmatic)
낙관적인
(wh_main_skill_innate_all_sanguine)
(wh_main_skill_innate_all_sanguine)
흉측한 흉터가 있는
(wh_main_skill_innate_all_scar_disfiguring)
(wh_main_skill_innate_all_scar_disfiguring)
흉터가 뚜렷하게 드러난
(wh_main_skill_innate_all_scar_distinguishing)
(wh_main_skill_innate_all_scar_distinguishing)
교활한
(wh_main_skill_innate_all_sneaky)
(wh_main_skill_innate_all_sneaky)
다혈질인
(wh_main_skill_innate_all_choleric)
(wh_main_skill_innate_all_choleric)
우둔한
(wh_main_skill_innate_all_stupid)
(wh_main_skill_innate_all_stupid)
타협이란 없는
(wh_main_skill_innate_all_uncompromising)
(wh_main_skill_innate_all_uncompromising)
구울 위스퍼러
(wh_main_skill_innate_vmp_ghoul_whisperer)
(wh_main_skill_innate_vmp_ghoul_whisperer)
서투른
(wh_main_skill_innate_all_clumsy)
(wh_main_skill_innate_all_clumsy)
기형아
(wh_main_skill_innate_all_deformed)
(wh_main_skill_innate_all_deformed)
쉬 속는
(wh_main_skill_innate_all_easily_deceived)
(wh_main_skill_innate_all_easily_deceived)
쉬 산만해지는
(wh_main_skill_innate_all_easily_distracted)
(wh_main_skill_innate_all_easily_distracted)
쉬 함정에 빠지는
(wh_main_skill_innate_all_easily_trapped)
(wh_main_skill_innate_all_easily_trapped)
고결한
(wh_main_skill_innate_all_honourable)
(wh_main_skill_innate_all_honourable)
똑똑한
(wh_main_skill_innate_all_intelligent)
(wh_main_skill_innate_all_intelligent)
뱀파이어(그림자) 스킬 (40) | |||||
---|---|---|---|---|---|
No. | Skill | Name | Level | Unlocked at Rank | Effects |
1 |
(wh_main_skill_all_dignitary_campaign_expansionist) 팽창주의자 이 소식은 엄청난 흉보나 길보일 것이기에 모두가 귀를 기울일 것입니다. |
1 |
[[col:yellow]]기도 행동: 성장 추가 30 상승 배치: 자국 영지 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 |
(wh_dlc05_skill_vmp_dignitary_shadow_unique_vampire_barded_nightmare) 갑주 나이트메어 나이트메어는 흔히 육중한 철판이나 두꺼운 사슬 마갑을 두릅니다. |
1 | 8 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 탑승: 갑주 나이트메어 (character_to_character_own) |
|
3 |
(wh_main_skill_all_dummy_agent_actions) Actions [HIDDEN] |
1 |
행동: [[col:yellow]]영웅 파견 (character_to_character_own) 행동: [[col:yellow]]오염 (character_to_character_own) 행동: [[col:yellow]]지원병력 징집 (character_to_character_own) 행동: [[col:yellow]]부대 습격 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]방어준비 (character_to_character_own) 행동: [[col:yellow]]주둔군 습격 (character_to_character_own) 행동: [[col:yellow]]기도 (character_to_character_own) 행동: [[col:yellow]]사기 저하 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]억제 (character_to_character_own) 행동: [[col:yellow]]건물 공격 (character_to_character_own) 행동: [[col:yellow]]작업 착수 (character_to_character_own) 행동: [[col:yellow]]태업 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]땜장이 (character_to_character_own) 행동: [[col:yellow]]성벽 공격 (character_to_character_own) 행동: [[col:yellow]]룬 봉인 (character_to_character_own) 행동: [[col:yellow]]마법 방어 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]룬 보호 (character_to_character_own) 행동: [[col:yellow]]정착지 피해 (character_to_character_own) 행동: [[col:yellow]]탐사 (character_to_character_own) 행동: [[col:yellow]]군대 차단 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]잠입 (character_to_character_own) 행동: [[col:yellow]]성벽 공격 (character_to_character_own) 행동: [[col:yellow]]탐구 (character_to_character_own) 행동: [[col:yellow]]부대 습격 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]마법 간섭 (character_to_character_own) 행동: [[col:yellow]]건물 공격 (character_to_character_own) |
||
4 |
(wh_dlc05_skill_magic_shadow_mystifying_miasma) 멜코스의 신비한 기운 시전자가 적을 마비시키고 현혹시키는 좌절의 안개를 엮어서 비틀거리고 굼뜨게 합니다. |
1 |
재사용 대기시간: "멜코스의 신비한 기운"에 -50% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||
5 |
(wh_main_skill_all_dignitary_self_safeguard) 수호 이 존재의 갑옷을 구부리거나 부러뜨리는 것은 쉬운 일이 아닙니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 갑옷: +6 (character_to_character_own) |
||
6 |
(wh_main_skill_all_dummy_passive_corruption) Passive Corruption [HIDDEN] |
1 |
[HIDDEN] Corruption from character presence: +2 (character_to_character_own) |
||
7 |
(wh_main_skill_all_dignitary_campaign_dissenter) 반대자 이 자는 적의 영토에 배치하면 반목을 유발합니다. |
1 |
[[col:yellow]]억제 행동: 성장 -15 만큼 추가 변경 투입: 타국 영지 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 |
[[col:yellow]]억제 행동: 성장 -38 만큼 추가 변경 투입: 타국 영지 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||||
3 |
[[col:yellow]]억제 행동: 성장 -68 만큼 추가 변경 투입: 타국 영지 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
||||
8 |
(wh_dlc05_skill_vmp_dignitary_shadow_unique_vampire_hellsteed) 헬스티드 헬스티드는 포악합니다. 야수 속박을 즐기는 뱀파이어는 이 거친 크리처를 굴복시키는 것에서 희열을 느낍니다. |
1 | 16 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 탑승: 헬스티드 (character_to_character_own) |
|
9 |
(wh_dlc05_skill_magic_shadow_smoke_and_mirrors) 연기와 거울 마법으로 만들어낸 그림자는 진짜와 똑같이 어둠을 드리웁니다. 그림자 마법사는 '은폐' 기술의 달인입니다. |
1 |
패시브 능력: "연기와 거울" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
10 |
(wh_main_skill_all_dignitary_self_impassioned) 열정 이 자는 절대적인 신념이 있습니다. 결코 설득할 수 없는 자입니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 근접 방어: +2 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 근접 방어: +5 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 근접 방어: +9 (character_to_character_own) |
||||
11 |
(wh_main_skill_vmp_dignitary_self_dark_benediction) 암흑의 축복 |
1 |
패시브 능력: "암흑 축복" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
12 |
(wh_main_skill_all_dignitary_campaign_accuser) 고발자 엄격한 손가락질과 단호한 시선으로 먹이감을 지정합니다. 먹이감의 죽음이 임박합니다. |
1 |
[[col:yellow]]암살 행동: 대상을 처치할 확률 8% 추가 대상: 모든 타국 캐릭터 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
13 |
(wh_main_skill_all_magic_all_11_arcane_conduit) 아케인 전달체 |
1 |
능력: "아케인 전달체" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
14 |
(wh_dlc05_skill_magic_shadow_mystifying_miasma_dummy) 미혹의 장기[HIDDEN] 시전자가 적을 마비시키고 현혹시키는 좌절의 안개를 엮어서 비틀거리고 굼뜨게 합니다. |
1 |
주문: "멜코스의 신비한 기운" (character_to_character_own) |
||
15 |
(wh_main_skill_all_dignitary_campaign_restorer) 회복자 복원한다는 것은 활력을 주는 것입니다. 그것이 심적인 것인지, 보다 어두운 것인지는 이 자의 방법론에 달렸습니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 사상자 충원 속도: +3% (보유 지역의 군대) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 사상자 충원 속도: +8% (보유 지역의 군대) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 사상자 충원 속도: +15% (보유 지역의 군대) |
||||
16 |
(wh_main_skill_vmp_dignitary_unique_the_hunger) 굶주림 뱀파이어는 적을 찢어 발기고 흘러나온 피를 포식하여 힘과 잃어버린 체력을 얻습니다. |
1 | 7 |
패시브 능력: "갈망" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) [HIDDEN] For adding additional campaign replenishment effects to a character that has an item or skill that grants abilities that give regeneration in battle (character_to_character_own) |
|
17 |
(wh_dlc05_skill_magic_shadow_enfeebling_foe) 적군 약화 이 주문을 시전하면 적의 마음을 쇠약하게 합니다. 적은 자신들을 짓누르는 현실의 압도적인 무게를 느끼게 됩니다. |
2 |
재사용 대기시간: "적군 약화"에 -50% (character_to_character_own) 주문: "적군 약화" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||
1 |
주문: "적군 약화" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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18 |
(wh_main_skill_all_dignitary_self_wild-eyed) 야수의 눈 "그들의 눈을 보지 마라, 그 안에는 오로지 죽음만이 있으니!" |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 근접 공격: +2 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 근접 공격: +5 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 근접 공격: +9 (character_to_character_own) |
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19 |
(wh_main_skill_vmp_dignitary_campaign_influential) 영향력 "사악한 박쥐를 보내고 다이어 울프를 풀어라. 이 땅을 암흑 마법으로 물들여라. 모두 내가 차지하리라!" |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 흡혈 부패: +1 (지역 영지) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 흡혈 부패: +2 (지역 영지) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 흡혈 부패: +3 (지역 영지) |
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20 |
(wh_main_skill_vmp_all_unique_grave_ward) 그레이브 와드 죽음 그 자체의 힘을 사용해서 물리적 세계를 막아냅니다. |
1 | 7 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 사격 저항: 10% (character_to_character_own) |
|
21 |
(wh_dlc05_skill_magic_shadow_the_withering) 위축시키기 마법사가 적의 마음에 의심과 위기심을 심어 내부에서부터 파멸하게 합니다. |
2 |
재사용 대기시간: "위축시키기"에 -50% (character_to_character_own) 주문: "위축시키기" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||
1 |
주문: "위축시키기" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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22 |
(wh_main_skill_all_dignitary_self_conviction) 유죄 판결 확신에 찬 이 자의 모습을 보면 다른 이도 믿을 수 밖에 없습니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 리더쉽: +2 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 리더쉽: +5 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 리더쉽: +9 (character_to_character_own) |
||||
23 |
(wh_main_skill_all_dignitary_campaign_bastion) 성채 이런 자는 고역에도 지치거나 위축되지 않으며, 다른 이들도 위축되지 않게 합니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 소모성 피해: 공성 방어시-3% (보유 지역의 군대) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 소모성 피해: 공성 방어시-8% (보유 지역의 군대) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 소모성 피해: 공성 방어시-15% (보유 지역의 군대) |
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24 |
(wh_dlc05_skill_magic_shadow_penumbral_pendulum) 반그림자 목걸이 마법사가 영체 목걸이를 소환합니다. 명령을 내리면 면도날 같이 날카롭고 치명적인 속도로 적들 사이에서 흔들립니다. |
2 |
재사용 대기시간: "반그림자 목걸이"에 -50% (character_to_character_own) 주문: "반그림자 목걸이" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||
1 |
주문: "반그림자 목걸이" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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25 |
(wh_main_skill_all_dignitary_self_soothsaying) 예언능력 힘이나 신앙이 담긴 말을 하는 것으로 전장의 인식을 바꿀 수 있습니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 오라 크기: +10% (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 오라 크기: +20% (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 오라 크기: +40% (character_to_character_own) |
||||
26 |
(wh_main_skill_all_dignitary_campaign_hardy) 강인함 "이 땅에서 이교도가 사라지면 그때 피를 흘리리라. 그 전엔 죽을 겨를도 없다." |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 부상 회복 시간: -1 (character_to_character_own) |
||
27 |
(wh_main_skill_all_magic_all_06_evasion) 회피 |
1 |
패시브 능력: "회피" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
28 |
(wh_main_skill_vmp_dignitary_self_immortal_will) 불멸의 의지 |
1 |
능력: "불멸의 의지" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) [HIDDEN] For adding additional campaign replenishment effects to a character that has an item or skill that grants abilities that give regeneration in battle (character_to_character_own) |
||
29 |
(wh_main_skill_all_dignitary_campaign_replenisher) 재보급자 추종자에게 활력을 부여한다는 것은 그 방법이 사악한 마법이든, 신앙이든 강력한 재능임이 분명합니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 소모성 피해: 모든 소모성 피해로 인한 사상자 -3% (적 지역의 군대) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 소모성 피해: 모든 소모성 피해로 인한 사상자 -8% (적 지역의 군대) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 소모성 피해: 모든 소모성 피해로 인한 사상자 -15% (적 지역의 군대) |
||||
30 |
(wh_main_skill_all_magic_all_07_earthing) 접지 지팡이 또는 아케인 전달체를 지면에 찔러넣어 접지 또는 바람을 묶어 주문 실패 확률을 감소시킵니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 주문 실패 확률: -25 (character_to_character_own) |
||
31 |
(wh_main_skill_all_dignitary_self_tenacity_2) 고집 이 자는 쉽게 굴하지 않을 겁니다. 이 자의 의지와 육신을 모두 먼저 꺾어야 합니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 생명력: +3% (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 생명력: +8% (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 생명력: +15% (character_to_character_own) |
||||
32 |
(wh_main_skill_all_dignitary_campaign_debilitator) 약화자 막강한 자가 죽음을 찬양하고 모독하는 모습은 적이 무릎을 꿇게 할 수 있습니다. |
1 |
[[col:yellow]]육군 사기 감소 행동: 리더쉽 -2% 만큼 추가 변경 대상: 타국 군대 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 |
[[col:yellow]]육군 사기 감소 행동: 리더쉽 -5% 만큼 추가 변경 대상: 타국 군대 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||||
3 |
[[col:yellow]]육군 사기 감소 행동: 리더쉽 -9% 만큼 추가 변경 대상: 타국 군대 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
||||
33 |
(wh_main_skill_all_magic_all_08_power_drain) 힘 흡수 소수의 마법 사용자들에게는 마법의 바람을 진정시키고 대기에서 엘드리치 에너지를 뽑아내 적 주문 시전자를 무력화시킬 수 있습니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 마법의 바람 비축량: +15 (character_to_force_own_unseen) |
||
34 |
(wh_main_skill_all_dignitary_self_augury) 점 이 존재는 전조와 징후를 알며, 이 자를 따르는 이는 영광을 함께 나눌 것입니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 캐릭터의 오라 리더쉽 효과: +2 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 캐릭터의 오라 리더쉽 효과: +5 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 캐릭터의 오라 리더쉽 효과: +9 (character_to_character_own) |
||||
35 |
(wh_main_skill_all_dignitary_self_inviolable_2) 불가침 절대 꺾이거나 불명예를 당하지 않습니다. 결코 적에게 굴복하지 않습니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 갑옷: +3 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 갑옷: +8 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 갑옷: +15 (character_to_character_own) |
||||
36 |
(wh_main_skill_all_dignitary_campaign_despoiler) 강탈자 카오스의 군대만 오염과 파괴를 일으킬 수 있는 것은 아닙니다. |
1 |
[[col:yellow]]건물 피해 행동: 발생 피해량이 5%만큼 추가 대상: 타국 정착지 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 |
[[col:yellow]]건물 피해 행동: 발생 피해량이 15%만큼 추가 대상: 타국 정착지 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||||
3 |
[[col:yellow]]건물 피해 행동: 발생 피해량이 30%만큼 추가 대상: 타국 정착지 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
||||
37 |
(wh_dlc05_skill_magic_shadow_pit_of_shades) 그림자의 구덩이 주문 시전자가 구덩이로 이어지는 소용돌이를 엽니다. 여기에 사로잡힌 자는 영원히 사라지게 됩니다. |
2 |
재사용 대기시간: "그림자 구덩이"에 -50% (character_to_character_own) 주문: "그림자의 구덩이" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||
1 |
주문: "그림자의 구덩이" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||||
38 |
(wh_main_skill_all_dignitary_self_fervour) 열기 이 자는 경외와 경멸을 동시에 받는 열정으로 싸웁니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 무기 위력: +3% (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 무기 위력: +8% (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 무기 위력: +15% (character_to_character_own) |
||||
39 |
(wh_main_skill_all_dignitary_campaign_provider) 공급자 이 육군에 속한 자는 이 챔피언의 능력으로 원조를 얻거나 재보급이 됩니다. |
2 |
[[col:yellow]]부대 치유 행동: 보충율이 5%만큼 추가적으로 상승 대상: 자국 군대 행동: [[col:yellow]]부대 치유 대상: 자국 군대 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||
3 |
[[col:yellow]]부대 치유 행동: 보충율이 10%만큼 추가적으로 상승 대상: 자국 군대 행동: [[col:yellow]]부대 치유 대상: 자국 군대 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
||||
1 |
행동: [[col:yellow]]부대 치유 대상: 자국 군대 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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40 |
(wh_dlc05_skill_magic_shadow_okkams_mindrazor) 오캄의 마음의 칼날 초자연적인 해결책이 최선인 경우도 있습니다. 시전자의 아군 앞에 무기가 물질화되어 이들이 육신, 영혼, 의식을 벨 수 있게 합니다. |
2 |
재사용 대기시간: "오캄의 마음의 칼날"에 -50% (character_to_character_own) 주문: "오캄의 마음의 칼날" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||
1 |
주문: "오캄의 마음의 칼날" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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뱀파이어(그림자) 스킬 (22) (Background Skills) | |||||
No. | Skill | Name | Level | Unlocked at Rank | Effects |
41 |
(wh_main_skill_innate_all_boring) 따분한 "또 연설하라고? 좋아… 그걸 꼭… 장황하게 해야 하나?" |
1 |
작전 이동 범위: -5% (character_to_character_own) 모든 건물로 인한 수입: +5% (지역 영지) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) |
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(wh_main_skill_innate_all_irresolute) 결단력이 없는 "우유부단에 발목을 잡히는 것은 적에게 이점을 내주는 것이다." |
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작전 이동 범위: +5% (character_to_character_own) 건설 비용: 모든 건물에 +4% (지역 지구) |
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(wh_main_skill_innate_all_magnanimous) 관대한 "승리는 오롯이 나만의 것이 아니다. 우리가 모두 이 영광을 함께 한다." |
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모든 건물로 인한 수입: +5% (지역 지구) |
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(wh_main_skill_innate_all_maimed_arm) 팔이 불구인 "이 자는 무방비입니다." |
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근접 공격: -6 (character_to_character_own) 근접 방어: +3 ([[img:icon_general]][[/img]]장수의 군대) |
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(wh_main_skill_innate_all_maimed_leg) 다리가 불구인 "아니, 취한 게 아니야. 만취한 거지." |
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속도: -15% (character_to_character_own) 리더쉽: +3 ([[img:icon_general]][[/img]]장수의 군대) |
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(wh_main_skill_innate_all_melancholic) 침울한 "어째서 외롭다는 거지? 그대는 왕, 황제, 챔피언이 아니던가?" |
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영웅 자기방어:공격자에게 상처를 입힐 확률 -5% (character_to_character_own) {{tr:public_order}}: -1 (지역 적 영지) |
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(wh_main_skill_innate_all_phlegmatic) 침착한 차분한 존재는 솜씨가 일관성이 있긴 하지… 하지만 불안하기도 하다. |
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작전 시선: +5% (character_to_character_own) {{tr:public_order}}: +1 (지역 영지) |
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(wh_main_skill_innate_all_sanguine) 낙관적인 확신에 찬 분위기는 추종자에게 큰 자신감을 불어넣습니다. |
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적 영웅 행동 성공 확률: -3% (character_to_character_own) 근접 공격: +5 (character_to_character_own) |
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(wh_main_skill_innate_all_scar_disfiguring) 흉측한 흉터가 있는 저런 추한 흉터는 항상 기억에 남습니다. |
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적 리더쉽: -3 (지역 지구) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) |
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(wh_main_skill_innate_all_scar_distinguishing) 흉터가 뚜렷하게 드러난 영웅다운 업적의 베테랑이 틀림없다. |
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적 리더쉽: -2 (지역 지구) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) |
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(wh_main_skill_innate_all_sneaky) 교활한 은밀히 어둠에 숨어 살금살금 추적하는 것은 놈들의 교활한 본성이다. |
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영웅 행동 성공 확률: +5% (character_to_character_own) |
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(wh_main_skill_innate_all_choleric) 다혈질인 가슴 속의 분노가 코른의 불길처럼 뜨거운가요? |
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근접 공격: +5 (character_to_character_own) |
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(wh_main_skill_innate_all_stupid) 우둔한 지성이 리버 트롤 수준이다. |
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돌격 보너스: +10% (character_to_character_own) |
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(wh_main_skill_innate_all_uncompromising) 타협이란 없는 결단력이 있다고 할 수도 있겠지만, 타협하지 않는다는 것은 장점이자 약점이기도 합니다. |
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영웅 자기방어:공격자에게 상처를 입힐 확률 +10% (character_to_character_own) |
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(wh_main_skill_innate_vmp_ghoul_whisperer) 구울 위스퍼러 "구울이 그대에게 모여들 것이다. 원하는 대로 이끌어라." |
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흡혈 부패: +3 (지역 영지) |
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(wh_main_skill_innate_all_clumsy) 서투른 차라리 술 취한 오거가 이 자보다는 똑바로 걸을 겁니다. |
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무기 위력: +10% (character_to_character_own) |
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(wh_main_skill_innate_all_deformed) 기형아 선천적인 기형이든 파멸의 권능의 산물이든 육신이라는 감옥 안에는 명예가 있다. |
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적 리더쉽: -2 (지역 지구) |
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(wh_main_skill_innate_all_easily_deceived) 쉬 속는 "젠취께서 널 즐겁게 가지고 노실 거다, 꼭두각시!" |
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적 영웅 행동 성공 확률: +2% (character_to_character_own) |
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(wh_main_skill_innate_all_easily_distracted) 쉬 산만해지는 "봐라! 저기다. 스노틀링이 엉덩이를 까고 있어!" |
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작전 이동 범위: -7% (character_to_character_own) 리더쉽: +2 (character_to_character_own) |
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(wh_main_skill_innate_all_easily_trapped) 쉬 함정에 빠지는 바보를 속이는 건 간단하다. 왕을 속이는 건… 더 간단할 수도. |
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적 영웅 행동 성공 확률: +3% (character_to_character_own) |
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(wh_main_skill_innate_all_honourable) 고결한 명예가 전부다! |
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리더쉽: +10 (character_to_character_own) |
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(wh_main_skill_innate_all_intelligent) 똑똑한 지금 같은 피와 전쟁의 시대엔 지성이란 덕목은 과소평가 당하지. |
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영웅 자기방어:공격자에게 상처를 입힐 확률 +5% (character_to_character_own) 매복 방어 확률: +10% ([[img:icon_general]][[/img]]장수의 군대) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) |
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