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Home / Total War: WARHAMMER II / Reikland (Mortal Empires) / Buildings / Occupied Pyramid of Nagash (Town)
Reikland (Mortal Empires) The Pyramid of Nagash Level 4
Occupied Pyramid of Nagash (Town)
The towns of the Empire are walled islands of civilisation amidst the unrelenting and hostile wilderness.Towns are larger settlements which offer greater mercantile opportunities, often with an organised watch to hopefully man the walls should Beastmen emerge from the forest. The Empire’s penchant for eccentric buildings and non-existent urban planning sees the towns sprawl beyond the original walls and into squalid foulburgs, where the poorest dwell.
The Pyramid of Nagash
Building Name Occupied Pyramid of Nagash (Town) |
Level Name wh2_dlc09_special_settlement_pyramid_of_nagash_emp_3 |
Building Chain The Pyramid of Nagash |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Effects
Grants 3 construction slots in the settlement (this_building)Income generated: 120 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
{{tr:public_order_effect}}: +3 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_emp_inf_spearmen_0) Spearmen Spearmen provide the backbone of the Empire's battle line, a defensive row of spears against the enemy charge. |
|||||||||||||||||
120 | 325 | 325 | 20 | 25 | 4 | 34 | 30 | 69 | 60 | |||||||||
2 |
Missile Infantry / Missile Infantry / (wh2_dlc13_emp_inf_archers_0) Archers The ability to shoot several arrows per minute means that Archers are still far more efficient than more technically-advanced skirmish troops. |
|||||||||||||||||
90 | 350 | 350 | 19 | 120 | 6.7 | 20 | 14 | 24 | 4 | 17 | 20 | 69 | 50 |