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Home / Total War: WARHAMMER II / The Bloody Handz (Mortal Empires) / Buildings / Occupied Tor Yvresse (Level 1)
The Bloody Handz (Mortal Empires) Ravaged Tor Yvresse Level 2
Occupied Tor Yvresse (Level 1)
Smaller Greenskin tribes and gatherings rarely stay put, although they will seek out caves when they wish to keep "outta da way".The greatest enemy of the Greenskins has always been their own kind. Out in the Badlands, the tribes prey upon each other in endless competition for dominance. Smaller tribes locate natural hideouts or lone encampments, allowing them time to establish themselves until they can go on the hunt themselves.
Ravaged Tor Yvresse
Building Name Occupied Tor Yvresse (Level 1) |
Level Name wh2_dlc15_special_settlement_tor_yvresse_grn_1 |
Building Chain Ravaged Tor Yvresse |
Building Level 2 |
Create Time 2 |
Create Cost 800 |
Effects
Grants 1 construction slots in the settlement (this_building)Income generated: 80 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (wh_main_grn_inf_goblin_archers) Goblin Archers Goblin Archers can pepper the enemy from afar, with varying success. |
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120 | 375 | 375 | 11 | 115 | 8.3 | 24 | 10 | 24 | 5 | 15 | 25 | 51 | 40 | |||||
2 |
Melee Infantry / Melee Infantry / (wh_main_grn_inf_goblin_spearmen) Goblins The spear is a solid weapon; piercing and defensive. Goblins, however… |
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160 | 300 | 300 | 20 | 25 | 8 | 26 | 80 | 56 | 50 |