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Lizardmen Underground Spawning Pool Level 3
Temple Guard Barracks
The Temple Guard are based in their own, dedicated barracks, where they train and bask, awaiting their sacred duty.Underground Spawning Pool
Building Name Temple Guard Barracks |
Level Name wh2_main_lzd_saurus_3 |
Building Chain Underground Spawning Pool |
Building Level 3 |
Create Time 3 |
Create Cost 4000 |
Effects
Hero capacity: +1 for Saurus Scar-Veterans (faction_to_faction_own_unseen)Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Saurus Scar-Veteran (province_to_province_own_unseen)
Provides Garrison Army
No Garrison Units
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_spearmen_0) Saurus Spears The charge will fall upon them and be repelled by resolute hands bearing resolute polearms. |
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100 | 750 | 750 | 24 | 42 | 10 | 32 | 60 | 102 | 75 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_spearmen_1) Saurus Spears (Shields) Watch as the foe throws itself upon these warriors' spears. Those who survive must then face shield and claw. |
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100 | 800 | 800 | 24 | 42 | 10 | 38 | 95 | 102 | 75 | |||||||||
3 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_warriors_0) Saurus Warriors The standard, hardy warriors of the Lizardmen battleline. Their clubs are inelegant, but effective. |
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100 | 750 | 750 | 29 | 52 | 16 | 28 | 60 | 102 | 75 | |||||||||
4 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_warriors_1) Saurus Warriors (Shields) Holding the line against the enemy charge, braced with shields and fierce with primordial determination. |
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100 | 800 | 800 | 29 | 52 | 16 | 34 | 95 | 102 | 75 | |||||||||
5 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_temple_guards) Temple Guards The Lizardmen elite, charged to defend their sacred grounds, skewering interlopers at the end of their halberds. |
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100 | 1200 | 1200 | 31 | 42 | 14 | 38 | 120 | 107 | 85 |