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Hexoatl Fortress Gate Level 6
Impregnable Fortress Gate
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.Fortress Gate
Building Name Impregnable Fortress Gate |
Level Name wh2_main_special_fortress_gate_griffon_untainted_5 |
Building Chain Fortress Gate |
Building Level 6 |
Create Time 6 |
Create Cost 7200 |
Effects
{{tr:ritual_currency}} generated: 1 (region_to_region_own)[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +80 (region_to_province_own)
Untainted: +10 (region_to_region_own)
Provides Garrison Army
Terradon Riders (Fireleech Bolas)
(wh2_main_lzd_cav_terradon_riders_1)
Missile Cavalry
(wh2_main_lzd_cav_terradon_riders_1)
Missile Cavalry
Saurus Spears (Shields)
(wh2_main_lzd_inf_saurus_spearmen_1)
Melee Infantry
(wh2_main_lzd_inf_saurus_spearmen_1)
Melee Infantry
Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_1)
Melee Infantry
(wh2_main_lzd_inf_saurus_warriors_1)
Melee Infantry
Skink Cohort (Javelins)
(wh2_main_lzd_inf_skink_cohort_1)
Missile Infantry
(wh2_main_lzd_inf_skink_cohort_1)
Missile Infantry
Temple Guards
(wh2_main_lzd_inf_temple_guards)
Melee Infantry
(wh2_main_lzd_inf_temple_guards)
Melee Infantry
Bastiladon (Solar Engine)
(wh2_main_lzd_mon_bastiladon_2)
Missile Infantry
(wh2_main_lzd_mon_bastiladon_2)
Missile Infantry
Feral Carnosaur
(wh2_main_lzd_mon_carnosaur_0)
Melee Infantry
(wh2_main_lzd_mon_carnosaur_0)
Melee Infantry
Kroxigors
(wh2_main_lzd_mon_kroxigors)
Melee Infantry
(wh2_main_lzd_mon_kroxigors)
Melee Infantry
Recruitable Units
No Recruitable Units