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Home / Total War: WARHAMMER II / Carcassonne (Mortal Empires) / Buildings / Occupied Hell Pit Level 5
Carcassonne (Mortal Empires) Occupied Hell Pit Level 6
Occupied Hell Pit Level 5
Skaven cities sprawl beneath the ground like swollen ulcers, with other races' ruins shamelessly usurped into their erratic architecture.Occupied Hell Pit
Building Name Occupied Hell Pit Level 5 |
Level Name wh2_main_special_settlement_hellpit_other_5 |
Building Chain Occupied Hell Pit |
Building Level 6 |
Create Time 6 |
Create Cost 9000 |
Effects
Grants 5 construction slots in the settlement (this_building)[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +100 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Foot Squires
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
Pegasus Knights
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
Paladin
(wh_main_brt_cha_paladin_0)
Command
(wh_main_brt_cha_paladin_0)
Command
Men-at-Arms (Polearm)
(wh_main_brt_inf_men_at_arms)
Melee Infantry
(wh_main_brt_inf_men_at_arms)
Melee Infantry
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
Recruitable Units
No Recruitable Units