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Torgovann (Mortal Empires) Overgrown Itza Level 2
Occupied Itza
This city has been reclaimed by the forest; nothing remains but overgrown ruins and the vestiges of a failed civilisation.Overgrown Itza
Ruined Itza
(wh_dlc05_special_settlement_itza_ruin_wef) Overgrown Itza Level 0 |
|
Building Name Occupied Itza |
Level Name wh_dlc05_special_settlement_itza_1_wef |
Building Chain Overgrown Itza |
Building Level 2 |
Create Time 1 |
Create Cost 250 |
Effects
[HIDDEN] (region_to_region_own)Grants 2 construction slots in the settlement (this_building)
Income from all buildings: +10% (factionwide)
{{tr:public_order_effect}}: +6 (province_to_province_own_unseen)
Untainted: +2 (region_to_region_own)
Provides Garrison Army
Hawk Riders
(wh_dlc05_wef_cav_hawk_riders_0)
Missile Cavalry
(wh_dlc05_wef_cav_hawk_riders_0)
Missile Cavalry
Forest Dragon
(wh_dlc05_wef_forest_dragon_0)
Melee Infantry
(wh_dlc05_wef_forest_dragon_0)
Melee Infantry
Dryads
(wh_dlc05_wef_inf_dryads_0)
Melee Infantry
(wh_dlc05_wef_inf_dryads_0)
Melee Infantry
Great Eagle
(wh_dlc05_wef_mon_great_eagle_0)
Melee Infantry
(wh_dlc05_wef_mon_great_eagle_0)
Melee Infantry
Tree Kin
(wh_dlc05_wef_mon_treekin_0)
Melee Infantry
(wh_dlc05_wef_mon_treekin_0)
Melee Infantry
Treeman
(wh_dlc05_wef_mon_treeman_0)
Melee Infantry
(wh_dlc05_wef_mon_treeman_0)
Melee Infantry
Recruitable Units
No Recruitable Units