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HomeHome / Total War: WARHAMMER II / The Bloody Handz (Mortal Empires) / Buildings / Wurrzag's Ditches
Wurrzag's Ditches The Bloody Handz (Mortal Empires)The Bloody Handz (Mortal Empires) Walls Level 1

Wurrzag's Ditches

If a camp is "stayin’ put" Gobbos will be sent out to dig a ditch around it as a basic defence.

Under the eyes of an Orc Bully, Goblins will dig a trench around the settlement. If the Greenskins are canny enough, this will be the same ditch as "da drops". Woe betide any slackers though, as they will quickly feel the Bully’s lash. Of course, it’s not so much the ditch that should worry attackers as what lives at the bottom of it!

Walls

Wurrzag's Ditches
Wurrzag's Ditches
(wh_dlc06_grn_walls_1_wurrzag)
Walls Level 0
Wurrzag's Stakes
Wurrzag's Stakes
(wh_dlc06_grn_walls_2_wurrzag)
Walls Level 1
Wurrzag's Big Walls
Wurrzag's Big Walls
(wh_dlc06_grn_walls_3_wurrzag)
Walls Level 2
Wurrzag's Ditches

Building Name

Wurrzag's Ditches

Level Name

wh_dlc06_grn_walls_1_wurrzag

Building Chain

Walls

Building Level

1

Create Time

3

Create Cost

2500

Effects

Enemy Hero action success chance: -10% (region_to_character_enemy)
Leadership: +2 when under siege (local armies)
Siege holdout time: +1 (region_to_region_own)
Improved tower projectiles: Arrows (region_to_region_own)

Provides Garrison Army

90 Savage Orc Arrer Boyz
Savage Orc Arrer Boyz
(wh_main_grn_inf_savage_orc_arrer_boyz)
Missile Infantry
120 Savage Orcs
120 Savage Orcs
120 Savage Orcs
Savage Orcs
(wh_main_grn_inf_savage_orcs)
Melee Infantry

Recruitable Units

No Recruitable Units