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Pirates of Sartosa Faction
Pirates of Sartosa Walls Level 2
Tall Walls
Cities are usually ringed by high walls of stone to defend against threats within and without the nation’s borders.It is rare that a town in the Empire is not fortified; protected by a high – although, often crumbling – wall of stone. In addition to the physical structure, icons of power are mixed in the mortar that bonds the blocks and runes etched on the outer side to protect against the incursion of unholy foes.
Walls
Basic Walls
(wh_main_teb_walls_1) Walls Level 0 |
|
Building Name Tall Walls |
Level Name wh_main_teb_walls_2 |
Building Chain Walls |
Building Level 2 |
Create Time 4 |
Create Cost 5000 |
Effects
Enemy Hero action success chance: -15% (region_to_character_enemy)Leadership: +4 when under siege (local armies)
Siege holdout time: +2 (region_to_region_own)
Improved tower projectiles: Cannon Balls (region_to_region_own)
Provides Garrison Army
Mortars
(wh_main_emp_art_mortar)
Field Artillery
(wh_main_emp_art_mortar)
Field Artillery
Empire Knights
(wh_main_emp_cav_empire_knights)
Shock Cavalry
(wh_main_emp_cav_empire_knights)
Shock Cavalry
Halberdiers
(wh_main_emp_inf_halberdiers)
Melee Infantry
(wh_main_emp_inf_halberdiers)
Melee Infantry
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry
(wh_main_emp_inf_handgunners)
Missile Infantry
Spearmen (Shields)
(wh_main_emp_inf_spearmen_1)
Melee Infantry
(wh_main_emp_inf_spearmen_1)
Melee Infantry
Recruitable Units
No Recruitable Units