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Sylvania (Mortal Empires) Forest Level 2
Abyssal Wood
Sylvania's woods are dingy copses of twisted, half-rotted trees that claw what nourishment they can from the bone-strewn soil.Sylvanians know not to venture into the woods. Even lumberjacks go only in large parties when wood is at its scarcest, and even then chopping down a tree could easily bring about a bloody retaliation. Of course, there are abyssal things there, even more terrifying than the trees themselves. Such things are sought by the Midnight Aristocracy, who wish to add them to their hordes.
Forest
Sinister Copse
(wh_main_vmp_forest_1) Forest Level 0 |
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Building Name Abyssal Wood |
Level Name wh_main_vmp_forest_2 |
Building Chain Forest |
Building Level 2 |
Create Time 3 |
Create Cost 4000 |
Effects
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Provides Garrison Army
No Garrison Units
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_dire_wolves) Dire Wolves A pack of Dire Wolves is a lacerating mess of teeth in the melee, effective against enemy infantry. |
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80 | 500 | 500 | 26 | 22 | 24 | 14 | 0 | 76 | 30 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_fell_bats) Fell Bats Fell Bats fall upon their enemies in a seething mass; in numbers, they become overwhelming. |
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60 | 350 | 350 | 14 | 22 | 6 | 44 | 0 | 70 | 30 | |||||||||
3 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_vargheists) Vargheists A Vampire reduced and twisted to savagery, Vargheists swoop in from above and rip battle lines to pieces. |
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16 | 1000 | 1000 | 40 | 100 | 26 | 25 | 10 | 395 | 62 | |||||||||
4 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_varghulf) Varghulf Amongst its enemies, a Varghulf is a savage whirl of limbs and claws, devastating in melee. |
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1 | 1400 | 1400 | 50 | 290 | 50 | 42 | 40 | 7048 | 40 |