Left Panel
![Vampire Coast](images/warhammer2/flags/wh2_dlc11_cst_vampire_coast_rebels/mon_256.png)
Port Buildings
Port
Port | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Port Level 1 Ruined Port This once-bustling port lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
||||
1 | 100 | |||||
2 | ![]() |
Port Level 2 Smugglers' Landing This useful inlet was carefully chosen for its geographical position - easy to locate at sea and impossible to spot from the coast. |
||||
1 | 1000 |
![]() ![]() |
|
|||
3 | ![]() |
Port Level 3 Smugglers' Jetty For the bolder pirate who fears nothing, and especially not death, for none can die a second time. |
||||
3 | 4000 |
![]() ![]() ![]() |
|
|||
4 | ![]() |
Port Level 4 Pirate Wharf From here, large quantities of plundered goods can be safely unloaded and transported inland for sale. |
||||
5 | 10000 |
![]() ![]() ![]() ![]() ![]() [HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (all armies) |