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![Vampire Coast Mutineers](images/warhammer2/flags/wh2_dlc11_cst_vampire_coast_mutineers/mon_256.png)
Hull Buildings
Hull
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Basic Wooden Hull
(wh2_dlc11_vampirecoast_ship_hull_1) Level 0 |
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Hull | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Hull Level 1 Basic Wooden Hull "Rub a dub dub, two 'undred men in a tub…" |
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1 | 1000 |
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2 | ![]() |
Hull Level 2 Wooden Hull with Keel The addition of a keel adds a great deal of stability to a ship's structure. |
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1 | 4000 |
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3 | ![]() |
Hull Level 3 Composite Hull The bigger the ship, the more bulkheads, stringers, webs, girders and frames can be fitted, meaning more room for crew and loot. |
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1 | 10000 |
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