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The Dreadfleet Buildings
Artillery Buildings
Artillery
Artillery | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Artillery Level 1 Munitions Hut Best to keep the shot and powder separately from bitter crewmen too fond of rum. |
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2 | 2000 |
Army ability: "Zhufbar 42 Pounders" (local armies) |
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2 |
Artillery Level 2 Cannonry Shed The pirate ships' batteries are maintained and stored here, before being loaded aboard ahead of an action. |
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3 | 4000 |
Army ability: "Sartosa Grapeshot" (local armies) |
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3 |
Artillery Level 3 Black Powder Depot It's just good common sense to keep your powder somewhere else, preferably well away from your guns and the men. |
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4 | 6000 |
Army ability: "Norse Roar" (local armies) |