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Torgovann (Mortal Empires) Buildings
Massif Orcal Buildings
Massif Orcal
Massif Orcal | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Massif Orcal Level 1 Ruined Massif Orcal This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
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1 | 0 | |||||
2 |
Massif Orcal Level 2 Asrai Lookout A leafy vantage point, from which the children of the forest control their new territory. |
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1 | 800 |
Income generated: 50 (building_to_building_own) {{tr:public_order_effect}}: +6 (province_to_province_own_unseen) Untainted: +4 (region_to_region_own) |
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3 |
Massif Orcal Level 3 Massif Orcal (Glade) This city has been reclaimed by the forest; nothing remains but overgrown ruins and the vestiges of a failed civilisation. |
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2 | 1600 | |||||
4 |
Massif Orcal Level 4 Massif Orcal (Hollow) This city has been reclaimed by the forest; nothing remains but overgrown ruins and the vestiges of a failed civilisation. |
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3 | 3200 | |||||
5 |
Massif Orcal Level 5 Massif Orcal (Hall) This city has been reclaimed by the forest; nothing remains but overgrown ruins and the vestiges of a failed civilisation. |
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4 | 4800 | |||||
6 |
Massif Orcal Level 6 Massif Orcal (Great Hall) This city has been reclaimed by the forest; nothing remains but overgrown ruins and the vestiges of a failed civilisation. |
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5 | 7200 |