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Spirit of the Jungle Buildings
Port Buildings
Port
Ruined Docks
(wh2_main_lzd_port_ruin) Level 0 |
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Port | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Port Level 1 Ruined Docks This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
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1 | 0 | |||||
2 |
Port Level 2 Pliodon Landing Pliodons are large, river-going creatures that seldom move on to land. They are used by the Lizardmen to ferry cohorts across bodies of water. |
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1 | 800 |
Income generated: 150 (building_to_building_own) Growth: +10 (region_to_province_own) |
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3 |
Port Level 3 Ancient Harbour Natural harbours fashioned long ago by the Old Ones themselves, and now used by their servants. |
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3 | 3200 |
Income generated: 300 (building_to_building_own) Growth: +20 (region_to_province_own) |
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4 |
Port Level 4 Temple-Port Temple-cities close to the coast or major rivers will have designated port districts, where sea-going vessels of the Lizardmen make anchor. |
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5 | 7200 |
Income generated: 600 (building_to_building_own) Growth: +30 (region_to_province_own) |