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Lizardmen Buildings
Marble Quarry Buildings
Marble Quarry
Sawyer
(wh2_main_lzd_resource_marble_1) Level 0 |
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Marble Quarry | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Marble Quarry Level 1 Sawyer Marble is used in some form in certain temple-cities, but is not always the preferred material. |
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2 | 800 |
Construction cost: -15% for all buildings (all regions in this province) Income generated: 100 (building_to_building_own) Marble resource production: 20 slabs (building_to_building_own) |
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2 |
Marble Quarry Level 2 Marble Quarry A stone cutter fashions large hunks of stone, for ease of transport and in preparation for construction. |
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3 | 1600 |
Construction cost: -20% for all buildings (all regions in this province) Income generated: 150 (building_to_building_own) Marble resource production: 30 slabs (building_to_building_own) |
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3 |
Marble Quarry Level 3 Stone Mason's Workshop Skink adepts with a proficiency for stone carve images of the Old Ones into the walls of temple-cities. |
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4 | 3200 |
Construction cost: -25% for all buildings (all regions in this province) Income generated: 200 (building_to_building_own) Marble resource production: 45 slabs (building_to_building_own) |