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Home / Total War: WARHAMMER II / Lizardmen Intervention / Buildings / Clar Karond Landmark Buildings
Lizardmen Intervention Buildings
Clar Karond Landmark Buildings
Clar Karond Landmark
Lairs of Clar Karond
(wh2_main_special_clar_karond_lairs_other) Level 0 |
Clar Karond Landmark | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Clar Karond Landmark Level 1 Lairs of Clar Karond Deep below the Tower of Doom, all manner of beasts are kept and … investigated, in the name of greater power. |
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3 | 3500 |
Hero recruit rank: +2 (factionwide) Exotic Animals resource production: 100 cages (building_to_building_own) Lord recruit rank: +2 (factionwide) [HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (all armies) |