Left Panel
Torgovann (Mortal Empires) Buildings
Elven Gods Buildings
Elven Gods
Sacred Grounds of Anath Raema
(wh_dlc05_wef_temple_anath_raema_0) Level 0 |
|
Elven Gods | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Elven Gods Level 1 Sacred Grounds of Anath Raema It is no wonder that the Goddess of the Savage Hunt is so favoured in this bleak and bitter land. |
|||||
3 | 2500 |
Enables Awakened Forest [[img:icon_attrition]][[/img]]attrition (local enemy armies) Lord and Hero recruit rank: +3 for Lore of Beasts casters (all provinces) Missile strength: +5% for all missile units (all armies) |
|
|||
2 |
Elven Gods Level 2 Temple of Anath Raema With the forest restored, fresh power surges through the land. |
|||||
3 | 5000 |
Enables Awakened Forest [[img:icon_attrition]][[/img]]attrition (local enemy armies) Lord and Hero recruit rank: +3 for Lore of Beasts casters (all provinces) Missile strength: +10% for all missile units (all armies) Immune to Mountain attrition (all armies) Immune to Snow attrition (all armies) |
|