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Reikland (Mortal Empires) Buildings
Battle Wizards Buildings
Battle Wizards
Wizard's Conclave
(wh_main_emp_wizards_1) Level 0 |
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Battle Wizards | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Battle Wizards Level 1 Wizard's Conclave Wizards are wanderers and often loners by nature but, should one or two of them meet, a conclave is formed. |
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4 | 7500 |
[HIDDEN] Enables abilities for Heroes in garrisons (local armies) Hero capacity: +1 for Battle Wizards (faction_to_faction_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Battle Wizard (province_to_province_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Celestial Wizard (province_to_province_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Bright Wizard (province_to_province_own_unseen) |
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2 |
Battle Wizards Level 2 Wizard's Tower Wizard come in all sizes and shapes. Funnily enough, so do their dwellings. |
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5 | 11250 |
[HIDDEN] Enables abilities for Heroes in garrisons (local armies) Hero capacity: +1 for Battle Wizards (faction_to_faction_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Battle Wizard (province_to_province_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Celestial Wizard (province_to_province_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Bright Wizard (province_to_province_own_unseen) Hero recruit rank: +4 for Battle Wizards (province_to_province_own_unseen) |
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