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Creeping Death Faction
Creeping Death Buildings
Shaman Buildings
Shaman
Shaman's Hut
(wh_main_grn_shaman_1) Level 0 |
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Shaman | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Shaman Level 1 Shaman's Hut Shamans live apart from their green-skinned kin. |
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3 | 5000 |
[HIDDEN] Enables abilities for Heroes in garrisons (local armies) Hero capacity: +1 for Shamans (faction_to_faction_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Night Goblin Shaman (province_to_province_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Orc Shaman (province_to_province_own_unseen) Untainted: +4 (region_to_region_own) |
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2 |
Shaman Level 2 Shaman's Hovel Night Goblin Shamans tend to reside in hovels - mouldy lairs deep underground and surrounded by fungal patches. |
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4 | 7500 |
[HIDDEN] Enables abilities for Heroes in garrisons (local armies) Hero capacity: +1 for Shamans (faction_to_faction_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Night Goblin Shaman (province_to_province_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Orc Shaman (province_to_province_own_unseen) Hero recruit rank: +4 for Shamans (province_to_province_own_unseen) Global recruitment capacity: +1 (province_to_faction_unseen) Untainted: +6 (region_to_region_own) Local recruitment capacity: +1 (province_to_province_own_unseen) |
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3 |
Shaman Level 3 Shamanic Tepee A place of deep trances, where ghostly green images are projected above furrowed brows, and monstrous conjurations are invoked. |
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5 | 10000 |
[HIDDEN] Enables abilities for Heroes in garrisons (local armies) Hero capacity: +1 for Shamans (faction_to_faction_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Night Goblin Shaman (province_to_province_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Orc Shaman (province_to_province_own_unseen) Hero recruit rank: +4 for Shamans (province_to_province_own_unseen) Global recruitment capacity: +1 (province_to_faction_unseen) Untainted: +6 (region_to_region_own) Untainted in adjacent provinces: +2 (province_to_province_own_unseen) Local recruitment capacity: +1 (province_to_province_own_unseen) |
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