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Mousillon (Mortal Empires) Buildings
Boneyard Buildings
Boneyard
Charnel Pit
(wh_main_vmp_ossuary_1) Level 0 |
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Boneyard | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Boneyard Level 1 Charnel Pit This mass grave acts like a locus for Necromancers and their ilk, for it contains many fresh bodies ripe for recruitment. |
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2 | 750 |
Growth: +20 (region_to_province_own) |
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2 |
Boneyard Level 2 Lychyard A vile place of discarded gravestones, statuary, rotting limbs, headless bodies that still crawl, and lots and lots of bones. |
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3 | 3000 |
Hero capacity: +1 for Necromancers (faction_to_faction_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Necromancer (province_to_province_own_unseen) Growth: +25 (region_to_province_own) Local recruitment capacity: +1 (province_to_province_own_unseen) |
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3 |
Boneyard Level 3 Ossuary Ossuaries are the resting places of skeletal remains, originally reserved for Morr's greatest subjects, but long since defiled. |
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4 | 6000 |
Hero capacity: +1 for Necromancers (faction_to_faction_own_unseen) Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Necromancer (province_to_province_own_unseen) Hero recruit rank: +1 for Necromancers (all provinces) Growth: +30 (region_to_province_own) Local recruitment capacity: +2 (province_to_province_own_unseen) |