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![Recruit Convicts](images/warhammer2/campaign_ui/technologies/wh2_def_tech_recruit_convicts.png)
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Recruit Convicts
Criminals make surprisingly good guards once it is made abundantly clear that the alternative is death.Recruitment cost: -5% for Dreadspears, Darkshards and Bleakswords units (faction_to_force_own_unseen)
Upkeep: -5% for Dreadspears, Darkshards and Bleakswords units (faction_to_force_own_unseen)
Military
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Technology Key tech_def_2_2_1 |
Technology Name Recruit Convicts |
Node Key tech_def_2_2_1 |
Node Set def_mil |
Node Set Name Military Tier 9 |
Tier 8 |
Research Points 1000 |
Cost per Round 0 |
Food Cost 0 |
Require Technology |