Left Panel

Units
- Command (3)
- Melee Infantry (13)
- Missile Infantry (7)
- Missile Cavalry (3)
- Field Artillery (2)
Command | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Command / (wh2_dlc11_cst_cha_gunnery_wight_0) Gunnery Wight These former marksmen and artillerymen are as obsessed with gunpowder in death as they were in life. |
|||||||||||||||||
1 | 600 | 1000 | 250 | 34 | 400 | 15 | 38 | 30 | 3972 | 60 | ||||||||
2 |
Melee Infantry / Command / (wh2_dlc11_cst_cha_mourngul_haunter) Mourngul Haunter Malice personified, a Haunter never knows relief from its manic, all-consuming hunger. |
|||||||||||||||||
1 | 1450 | 1450 | 325 | 48 | 420 | 40 | 38 | 40 | 6568 | 60 | ||||||||
3 |
Melee Infantry / Command / (wh2_dlc11_cst_cha_vampire_fleet_captain_0) Vampire Fleet Captain (Vampires) Wielding her cursed cutlass, this swashbuckling Vampire cripples and kills all who dare oppose her. |
|||||||||||||||||
1 | 700 | 1000 | 250 | 60 | 430 | 35 | 40 | 30 | 3572 | 60 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
4 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_animated_hulks_0) Animated Hulks Walking, rotting Ogre flesh fused with ship debris and sea monsters makes for truly twisted abominations. |
|||||||||||||||||
16 | 750 | 750 | 187 | 32 | 110 | 12 | 24 | 35 | 602 | 40 | ||||||||
5 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_bloated_corpse_0) Bloated Corpse Swollen with volatile, noxious gases, their liquefying tissues strain dangerously under rotten and tattered skin. |
|||||||||||||||||
1 | 425 | 300 | 90 | 75 | 450 | 34 | 40 | 0 | 1608 | 100 | ||||||||
6 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_fell_bats) Fell Bats Fell Bats fall upon their enemies in a seething mass; in numbers, they become overwhelming. |
|||||||||||||||||
60 | 350 | 350 | 88 | 14 | 22 | 6 | 44 | 0 | 70 | 30 | ||||||||
7 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_mournguls_0) Mournguls Terrifyingly ravenous mockeries of life, bound into monstrous groups with arcane spells. |
|||||||||||||||||
16 | 1000 | 1000 | 250 | 36 | 100 | 28 | 24 | 30 | 560 | 50 | ||||||||
8 |
War Beast / Melee Infantry / (wh2_dlc11_cst_mon_rotting_leviathan_0) Rotting Leviathan A gargantuan, annihilative force of nature, unnaturally brought back from death to wreak yet more death. |
|||||||||||||||||
5 | 2000 | 2000 | 500 | 52 | 400 | 24 | 42 | 150 | 9862 | 55 | ||||||||
9 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_rotting_prometheans_0) Rotting Prometheans Scuttling across the battlefield, these killer arthropods want nothing less than to dismember and decapitate anything that comes near. |
|||||||||||||||||
12 | 1050 | 1050 | 263 | 38 | 77 | 22 | 48 | 120 | 660 | 44 | ||||||||
10 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_depth_guard_0) Depth Guard The Blood Knights of the sea are elite, armour-clad sentries to the dreaded seafaring creatures of the night. |
|||||||||||||||||
60 | 1200 | 1200 | 300 | 50 | 64 | 30 | 36 | 90 | 109 | 60 | ||||||||
11 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_depth_guard_1) Depth Guard (Polearms) The only thing scarier than a Depth Guard is one with a weapon that gives it an eight-foot reach. |
|||||||||||||||||
60 | 1300 | 1300 | 325 | 42 | 44 | 20 | 44 | 90 | 109 | 60 | ||||||||
12 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_scurvy_dogs) Scurvy Dogs These rabid beasts are the ideal raiding companions, more vicious in death than they ever were in life. |
|||||||||||||||||
80 | 500 | 500 | 125 | 26 | 22 | 24 | 14 | 0 | 76 | 30 | ||||||||
13 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_syreens) Syreens Their howls turn even the bravest sailors stark white, spearing their souls like a lance through the heart. |
|||||||||||||||||
60 | 850 | 850 | 215 | 23 | 30 | 14 | 32 | 0 | 82 | 40 | ||||||||
14 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_terrorgheist) Death Shriek Terrorgheist A piercing scream, a swooping shadow upon the water – a dead body drained of blood. |
|||||||||||||||||
1 | 2000 | 2000 | 500 | 38 | 460 | 40 | 42 | 80 | 7544 | 40 | ||||||||
15 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_zombie_deckhands_mob_0) Zombie Pirate Deckhands Mob These Undead mariners are competent crewmen and relentless fighters, making them ideal pirates. |
|||||||||||||||||
160 | 300 | 300 | 60 | 17 | 29 | 10 | 15 | 15 | 67 | 30 | ||||||||
16 |
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_zombie_deckhands_mob_1) Zombie Pirate Deckhands Mob (Polearms) The Deckhands’ polearms are rusty extensions of the decomposing arms that brandish them. |
|||||||||||||||||
160 | 400 | 400 | 80 | 14 | 27 | 3 | 20 | 15 | 67 | 30 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
17 |
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_zombie_gunnery_mob_2) Zombie Pirate Gunnery Mob (Hand Cannons) Where marksmanship might be lacking, a more powerful firearm will usually suffice. |
|||||||||||||||||
120 | 600 | 600 | 125 | 16 | 90 | 4.8 | 22 | 8 | 15 | 2 | 6 | 15 | 58 | 30 | ||||
18 |
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_zombie_gunnery_mob_3) Zombie Pirate Gunnery Mob (Bombers) Undead minions have no fear of blowing themselves up, making them ideal gunpowder-keg-launchers! |
|||||||||||||||||
120 | 450 | 450 | 90 | 1 | 55 | 6.7 | 5 | 14 | 15 | 7 | 6 | 15 | 58 | 30 | ||||
19 |
War Beast / Missile Infantry / (wh2_dlc11_cst_mon_necrofex_colossus_0) Necrofex Colossus A colossal walking frame of galleon-torn timber, iron, and man-flesh, relentlessly driven by a vortex of deathly energy. |
|||||||||||||||||
5 | 1900 | 1900 | 475 | 170 | 330 | 5.6 | 22 | 42 | 412 | 20 | 30 | 75 | 9475 | 50 | ||||
20 |
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_deck_gunners_0) Deck Gunners Zombie pirate crews love dragging a big gun into a fight, no matter how unwieldy it might be! |
|||||||||||||||||
32 | 700 | 800 | 200 | 47 | 245 | 6.4 | 22 | 5 | 18 | 1 | 10 | 15 | 108 | 40 | ||||
21 |
War Beast / Missile Infantry / (wh2_dlc11_cst_mon_rotting_prometheans_gunnery_mob_0) Rotting Prometheans Gunnery Mob A stampede of crab-like monsters is all the scarier when accompanied by the hisses and cracks of gunpowder weapons. |
|||||||||||||||||
24 | 1350 | 1350 | 337 | 0 | 45 | 38 | 77 | 22 | 48 | 120 | 668 | 44 | ||||||
22 |
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_zombie_gunnery_mob_0) Zombie Pirate Gunnery Mob The random discharge of noisy, indiscriminate firepower gives the Gunnery Mob a small spark of satisfaction enjoyed in life. |
|||||||||||||||||
120 | 300 | 300 | 60 | 14 | 90 | 6.1 | 22 | 14 | 15 | 7 | 6 | 15 | 58 | 30 | ||||
23 |
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_zombie_gunnery_mob_1) Zombie Pirate Gunnery Mob (Handguns) Rifles afford better accuracy, which can be advantageous for the clumsy hands of the rotting Undead. |
|||||||||||||||||
120 | 550 | 550 | 110 | 22 | 145 | 4.8 | 22 | 8 | 15 | 2 | 6 | 15 | 58 | 30 | ||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
24 |
Cavalry / Missile Cavalry / (wh2_dlc11_cst_cav_deck_droppers_0) Deck Droppers The heinous combination of a Fell Bat and a gun-wielding zombie makes for a hideous, flying horror. |
|||||||||||||||||
24 | 450 | 450 | 80 | 30 | 80 | 7.4 | 20 | 26 | 22 | 16 | 22 | 15 | 184 | 40 | ||||
25 |
Cavalry / Missile Cavalry / (wh2_dlc11_cst_cav_deck_droppers_1) Deck Droppers (Bombers) Beware the Deck Droppers’ black powder bombs released indiscriminately – if somewhat inaccurately – from above! |
|||||||||||||||||
24 | 500 | 500 | 125 | 1 | 60 | 4.8 | 7 | 26 | 22 | 16 | 22 | 15 | 184 | 40 | ||||
26 |
Cavalry / Missile Cavalry / (wh2_dlc11_cst_cav_deck_droppers_2) Deck Droppers (Handguns) The heinous combination of a Fell Bat and a gun-wielding zombie makes for a hideous, flying horror. |
|||||||||||||||||
24 | 700 | 700 | 175 | 44 | 130 | 5.1 | 18 | 26 | 22 | 16 | 22 | 15 | 184 | 40 | ||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
27 |
Siege Engine / Field Artillery / (wh2_dlc11_cst_art_carronade) Carronades Broadside cannons for sinking mortal ships are devastating when used in the field, pulverising living flesh and solid walls. |
|||||||||||||||||
44 | 750 | 750 | 187 | 440 | 450 | 2.9 | 10 | 18 | 5 | 6 | 20 | 56 | 30 | |||||
28 |
Siege Engine / Field Artillery / (wh2_dlc11_cst_art_mortar) Mortars What a Mortar may lack in sheer stopping power compared to cannons, it makes up with pure vicious, explosive destruction. |
|||||||||||||||||
44 | 600 | 600 | 150 | 130 | 380 | 3.3 | 10 | 18 | 5 | 6 | 20 | 56 | 30 |