Cylostra Direfin
The Siren of the Storm’s tortured soul vengefully roams the world’s seas, singing her paralysing songs of death.Cylostra Direfin is the vengeful spirit who commands the Lamprey, a cursed ship that oft appears in the raging tempests of the open sea. Many decades ago, Cylostra was the favourite court singer of Bretonnian royalty, a prima donna of considerable size and temper who never accepted anything less than getting her own way. Cylostra was a passenger on the Lamprey during an important diplomatic voyage to perform for the Phoenix King. The galleon went down in a vicious storm, drowning everyone on board. As the Lamprey sank down beneath the waves, her futile, pitch-perfect notes turned to shrill, gurgled screaming. Those who know the legend of the ‘Siren of the Storm’ flee in terror at the sight of her ghostly, barnacle-strewn galleon, for it is said that when it appears, her songs of death paralyse all unfortunate enough to hear them, right before her Undead crew – the Drowned – appear to drag them down into a watery grave.
Unit Name Cylostra Direfin |
Main Unit Key wh2_dlc11_cst_cha_cylostra_direfin_0 |
Land Unit Key wh2_dlc11_cst_cha_cylostra_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Wizard |
Naval Unit Group Wizard |
Soldiers 1 |
Caste Lord |
Category Melee Infantry |
Class Command |
Cost 750 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Melee Attack 44 |
300 |
├ Melee Weapon wh2_dlc11_cst_caster_cylostra_direfin |
├ Melee Damage Base 200 |
├ Melee Damage Ap 100 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 30 |
35 |
├ Base Defence 35 |
├ Shield none |
└ Shield Defence 0 |
0 |
├ Armour wh_main_body_0 |
├ Armour Defence 0 |
└ Shield Armour 0 |
3488 |
├ Man Entity wh2_dlc11_cst_cylostra_direfin |
├ Man Speed 40 |
├ Man Health 8 |
└ Bonus Hit Points 3480 |
Leadership (Base Morale) 60 |
Abilities
No Ability
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. - Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves. - Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Strider
This unit ignores speed and combat penalties caused by terrain and can move through trees. - {{tr:wh2_dlc09_undead_description}}
Strengths & Weaknesses
- Spellcaster
This unit can cast spells. - Causes Terror
This unit can fear themselves. - Ethereal
Ethereal units ignore most damage done by non-magical weapons. As they have shed most of their physical form, they are not slowed by terrain-based movement penalties either.