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Units
- Command (25)
- Melee Infantry (19)
- Melee Cavalry (3)
- Shock Cavalry (3)
- Chariot (6)
- Melee Ship (4)
Command | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Command / (wh2_dlc11_vmp_cha_heinrich_kemmler_1) Heinrich Kemmler (Barded Nightmare) The dead answer my call. When you are dead, you will answer too! |
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1 | 650 | 1400 | 300 | 38 | 340 | 43 | 45 | 35 | 4680 | 75 | ||||||||
2 |
Melee Infantry / Command / (wh_dlc05_vmp_cha_vampire_shadows_0) Vampire (Shadows) In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel. |
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1 | 650 | 1000 | 250 | 60 | 430 | 30 | 35 | 90 | 3572 | 60 | ||||||||
3 |
Cavalry / Command / (wh_dlc05_vmp_cha_vampire_shadows_1) Vampire (Shadows) (Barded Nightmare) In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel. |
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1 | 900 | 1100 | 275 | 60 | 430 | 60 | 35 | 110 | 3916 | 60 | ||||||||
4 |
Cavalry / Command / (wh_dlc05_vmp_cha_vampire_shadows_2) Vampire (Shadows) (Hellsteed) In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel. |
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1 | 1100 | 1350 | 337 | 60 | 430 | 60 | 35 | 90 | 3916 | 60 | ||||||||
5 |
Melee Infantry / Command / (wh_main_vmp_cha_banshee) Banshee Mighty in melee, Banshee also debilitate their enemies with fear-inducing screams and wails. Even the hardiest fall before this terror. |
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1 | 750 | 1000 | 250 | 40 | 280 | 25 | 38 | 0 | 3180 | 40 | ||||||||
6 |
Melee Infantry / Command / (wh_main_vmp_cha_heinrich_kemmler) Heinrich Kemmler The dead answer my call. When you are dead, you will answer too! |
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1 | 400 | 1200 | 300 | 38 | 340 | 18 | 45 | 15 | 3808 | 75 | ||||||||
7 |
Melee Infantry / Command / (wh_main_vmp_cha_mannfred_von_carstein_0) Mannfred von Carstein Cunning, devious and powerful, Mannfred von Carstein sees all before him as prizes to be claimed. |
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1 | 950 | 1200 | 300 | 70 | 480 | 25 | 50 | 90 | 4208 | 80 | ||||||||
8 |
Cavalry / Command / (wh_main_vmp_cha_mannfred_von_carstein_2) Mannfred von Carstein (Hellsteed) Cunning, devious and powerful, Mannfred von Carstein sees all before him as prizes to be claimed. |
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1 | 1400 | 1550 | 388 | 70 | 480 | 50 | 50 | 90 | 4860 | 80 | ||||||||
9 |
War Beast / Command / (wh_main_vmp_cha_mannfred_von_carstein_3) Mannfred von Carstein (Zombie Dragon) Cunning, devious and powerful, Mannfred von Carstein sees all before him as prizes to be claimed. |
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1 | 2150 | 2150 | 537 | 46 | 520 | 40 | 46 | 70 | 7444 | 80 | ||||||||
10 |
Cavalry / Command / (wh_main_vmp_cha_mannfred_von_carstein_4) Mannfred von Carstein (Barded Nightmare) Cunning, devious and powerful, Mannfred von Carstein sees all before him as prizes to be claimed. |
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1 | 1200 | 1300 | 325 | 70 | 480 | 50 | 50 | 110 | 4860 | 80 | ||||||||
11 |
Melee Infantry / Command / (wh_main_vmp_cha_master_necromancer_0) Master Necromancer Drifting between the living and the dead, a Master Necromancer summons Undead minions to fight enemies on his behalf. |
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1 | 350 | 900 | 175 | 30 | 300 | 15 | 38 | 15 | 3688 | 66 | ||||||||
12 |
Cavalry / Command / (wh_main_vmp_cha_master_necromancer_4) Master Necromancer (Hellsteed) Drifting between the living and the dead, a Master Necromancer summons Undead minions to fight enemies on his behalf. |
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1 | 750 | 1215 | 210 | 30 | 300 | 30 | 38 | 15 | 4168 | 66 | ||||||||
13 |
Cavalry / Command / (wh_main_vmp_cha_master_necromancer_5) Master Necromancer (Barded Nightmare) Drifting between the living and the dead, a Master Necromancer summons Undead minions to fight enemies on his behalf. |
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1 | 600 | 990 | 190 | 30 | 300 | 30 | 38 | 45 | 4168 | 66 | ||||||||
14 |
Melee Infantry / Command / (wh_main_vmp_cha_necromancer_0) Necromancer Necromancers summon the dead to fight for them, hurling risen cadavers to join the fray in their name. |
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1 | 200 | 1000 | 250 | 25 | 300 | 15 | 30 | 15 | 3420 | 55 | ||||||||
15 |
Cavalry / Command / (wh_main_vmp_cha_necromancer_5) Necromancer (Nightmare) Necromancers summon the dead to fight for them, hurling risen cadavers to join the fray in their name. |
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1 | 400 | 1100 | 275 | 25 | 300 | 30 | 30 | 15 | 3916 | 55 | ||||||||
16 |
Melee Infantry / Command / (wh_main_vmp_cha_vampire_0) Vampire (Death) In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel. |
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1 | 650 | 1000 | 250 | 60 | 430 | 30 | 35 | 90 | 3572 | 60 | ||||||||
17 |
Cavalry / Command / (wh_main_vmp_cha_vampire_1) Vampire (Death) (Barded Nightmare) In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel. |
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1 | 900 | 1100 | 275 | 60 | 430 | 60 | 35 | 110 | 3916 | 60 | ||||||||
18 |
Cavalry / Command / (wh_main_vmp_cha_vampire_2) Vampire (Death) (Hellsteed) In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel. |
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1 | 1100 | 1350 | 337 | 60 | 430 | 60 | 35 | 90 | 3916 | 60 | ||||||||
19 |
Melee Infantry / Command / (wh_main_vmp_cha_vampire_lord_0) Vampire Lord The Vampire Lord takes to melee with power and growing madness, both on foot and atop monstrous, powerful mounts. |
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1 | 900 | 1000 | 250 | 70 | 480 | 25 | 45 | 125 | 4068 | 80 | ||||||||
20 |
Cavalry / Command / (wh_main_vmp_cha_vampire_lord_2) Vampire Lord (Hellsteed) The Vampire Lord takes to melee with power and growing madness, both on foot and atop monstrous, powerful mounts. |
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1 | 1350 | 1350 | 337 | 70 | 480 | 50 | 45 | 125 | 4680 | 80 | ||||||||
21 |
War Beast / Command / (wh_main_vmp_cha_vampire_lord_3) Vampire Lord (Zombie Dragon) The Vampire Lord takes to melee with power and growing madness, both on foot and atop monstrous, powerful mounts. |
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1 | 2050 | 2050 | 513 | 44 | 520 | 40 | 44 | 70 | 7444 | 80 | ||||||||
22 |
Cavalry / Command / (wh_main_vmp_cha_vampire_lord_5) Vampire Lord (Barded Nightmare) The Vampire Lord takes to melee with power and growing madness, both on foot and atop monstrous, powerful mounts. |
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1 | 1150 | 1100 | 275 | 70 | 480 | 50 | 45 | 145 | 4680 | 80 | ||||||||
23 |
Melee Infantry / Command / (wh_main_vmp_cha_wight_king_0) Wight King Weapons bursting with dark energy, Wight Kings are monstrous fighters, more powerful than a dozen lesser ghouls. |
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1 | 500 | 1000 | 250 | 34 | 410 | 15 | 48 | 145 | 4396 | 70 | ||||||||
24 |
Cavalry / Command / (wh_main_vmp_cha_wight_king_1) Wight King (Skeletal Steed) Weapons bursting with dark energy, Wight Kings are monstrous fighters, more powerful than a dozen lesser ghouls. |
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1 | 700 | 1100 | 275 | 34 | 410 | 35 | 48 | 125 | 4768 | 70 | ||||||||
25 |
Cavalry / Command / (wh_main_vmp_cha_wight_king_2) Wight King (Barded Skeletal Steed) Weapons bursting with dark energy, Wight Kings are monstrous fighters, more powerful than a dozen lesser ghouls. |
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1 | 750 | 1200 | 300 | 34 | 410 | 35 | 48 | 145 | 4768 | 70 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
26 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_zombie) Zombies Driven not by skill, but by a desire to feast on flesh, Zombies are good, terrifying fodder in melee. |
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160 | 100 | 100 | 25 | 5 | 18 | 3 | 6 | 0 | 63 | 30 | ||||||||
27 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_crypt_horrors) Crypt Horrors Monstrous, mutated and savage, a Crypt Horror is devastating against the enemy frontline. |
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16 | 800 | 800 | 200 | 34 | 70 | 24 | 25 | 15 | 560 | 44 | ||||||||
28 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_dire_wolves) Dire Wolves A pack of Dire Wolves is a lacerating mess of teeth in the melee, effective against enemy infantry. |
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80 | 500 | 500 | 125 | 26 | 22 | 24 | 14 | 0 | 76 | 30 | ||||||||
29 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_fell_bats) Fell Bats Fell Bats fall upon their enemies in a seething mass; in numbers, they become overwhelming. |
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60 | 350 | 350 | 88 | 14 | 22 | 6 | 44 | 0 | 70 | 30 | ||||||||
30 |
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_inf_feasters_in_the_dusk_0) The Feasters in the Dusk (Crypt Ghouls) These ghouls remember one thing - war - and they pursue that goal with single-minded savagery. |
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120 | 700 | 700 | 175 | 35 | 40 | 16 | 32 | 10 | 63 | 54 | ||||||||
31 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_terrorgheist) Terrorgheist The diving Terrorgheist, with a terrifying scream, seeds death and havoc amongst its enemies. |
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1 | 2050 | 2050 | 512 | 36 | 420 | 40 | 42 | 80 | 7544 | 40 | ||||||||
32 |
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_inf_konigstein_stalkers_0) The Konigstein Stalkers (Skeleton Warriors) Though most Undead are no more than stumbling thralls, these warriors have achieved renown due to their effectiveness in melee. |
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160 | 500 | 500 | 125 | 24 | 26 | 6 | 29 | 95 | 61 | 40 | ||||||||
33 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_vargheists) Vargheists A Vampire reduced and twisted to savagery, Vargheists swoop in from above and rip battle lines to pieces. |
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16 | 1000 | 1000 | 250 | 40 | 100 | 26 | 25 | 10 | 395 | 62 | ||||||||
34 |
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_inf_sternsmen_0) The Sternsmen (Grave Guard) Only the most basic memory survives: to fight, and better than their other Undead cohorts. |
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120 | 1150 | 1150 | 287 | 34 | 40 | 8 | 45 | 145 | 82 | 60 | ||||||||
35 |
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_varghulf) Varghulf Amongst its enemies, a Varghulf is a savage whirl of limbs and claws, devastating in melee. |
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1 | 1400 | 1400 | 350 | 50 | 290 | 50 | 42 | 40 | 7048 | 40 | ||||||||
36 |
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_inf_tithe_0) The Tithe (Zombies) Zombies: shuffling, mindless, ambling towards their foes - on an unending quest for flesh. |
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200 | 200 | 200 | 50 | 8 | 18 | 3 | 9 | 15 | 63 | 40 | ||||||||
37 |
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_mon_devils_swartzhafen_0) The Devils of Swartzhafen (Vargheists) No longer Vampires, but fighting with the same insane savagery. |
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16 | 1300 | 1300 | 325 | 50 | 100 | 26 | 32 | 10 | 395 | 72 | ||||||||
38 |
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_mon_direpack_0) The Direpack (Dire Wolves) Hurling itself into the fray, the pack's teeth close around limbs and do not let go. |
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80 | 650 | 650 | 150 | 34 | 22 | 24 | 19 | 0 | 76 | 40 | ||||||||
39 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_cairn_wraiths) Cairn Wraiths Extremely effective in battle, the Cairn Wraith has no corporeal form, making it extremely difficult to kill with conventional weaponry. |
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60 | 850 | 850 | 212 | 28 | 44 | 20 | 26 | 0 | 82 | 40 | ||||||||
40 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_crypt_ghouls) Crypt Ghouls Crypt Ghouls are barely sentient but they can fight, using their claws and makeshift weapons to rip men apart. |
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120 | 500 | 500 | 125 | 27 | 40 | 16 | 25 | 10 | 63 | 44 | ||||||||
41 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_grave_guard_0) Grave Guard Stalwart defenders of the crypts, Grave Guards possess a fighting skill beyond that of the usual wights. |
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120 | 850 | 850 | 212 | 26 | 40 | 8 | 36 | 145 | 82 | 50 | ||||||||
42 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_grave_guard_1) Grave Guard (Great Weapons) Stalwart defenders of the crypts, Grave Guards possess a fighting skill beyond that of the usual wights. |
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120 | 950 | 950 | 237 | 26 | 42 | 12 | 26 | 90 | 82 | 50 | ||||||||
43 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_skeleton_warriors_0) Skeleton Warriors Little more than shuffling bones with swords and spears, Skeletons perform a dutiful, if not exemplary, job in the battle lines. |
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160 | 300 | 300 | 75 | 18 | 26 | 6 | 22 | 55 | 61 | 30 | ||||||||
44 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_skeleton_warriors_1) Skeleton Spearmen Little more than shuffling bones with swords and spears, Skeletons perform a dutiful, if not exemplary, job in the battle lines. |
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160 | 350 | 350 | 87 | 14 | 24 | 4 | 30 | 55 | 61 | 30 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
45 |
Cavalry / Melee Cavalry / (wh_dlc04_vmp_cav_chillgheists_0) The Chillgheists (Hexwraiths) A semi-spectral force that severs mortal souls from their corporeal hosts. |
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60 | 1700 | 1700 | 450 | 34 | 44 | 34 | 32 | 0 | 96 | 50 | ||||||||
46 |
Cavalry / Melee Cavalry / (wh_main_vmp_cav_black_knights_0) Black Knights Atop their skeletal steeds, Black Knights destroy enemy battle lines with powerful cavalry charges. |
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60 | 750 | 750 | 187 | 24 | 36 | 26 | 30 | 110 | 114 | 50 | ||||||||
47 |
Cavalry / Melee Cavalry / (wh_main_vmp_cav_hexwraiths) Hexwraiths Hexwraiths charge, spectral, through mountains in search of their prey - a battle line is a trifling thing for their devastating attack. |
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60 | 1400 | 1400 | 350 | 26 | 42 | 34 | 23 | 0 | 96 | 40 | ||||||||
Shock Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
48 |
Cavalry / Shock Cavalry / (wh_dlc02_vmp_cav_blood_knights_0) Blood Knights The Flag of the Blood Keep flashes violently; the Blood Knights run their enemies down. |
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60 | 1700 | 1700 | 400 | 32 | 38 | 72 | 40 | 140 | 116 | 65 | ||||||||
49 |
Cavalry / Shock Cavalry / (wh_dlc04_vmp_cav_vereks_reavers_0) Verek's Reavers (Black Knights - Lances & Barding) From atop skeletal mounts, death and destruction are dealt without contrition. |
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60 | 1300 | 1300 | 325 | 31 | 42 | 62 | 29 | 140 | 114 | 60 | ||||||||
50 |
Cavalry / Shock Cavalry / (wh_main_vmp_cav_black_knights_3) Black Knights (Lances & Barding) Atop their skeletal steeds, Black Knights destroy enemy battle lines with powerful cavalry charges. |
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60 | 1050 | 1100 | 275 | 24 | 42 | 62 | 22 | 140 | 114 | 50 | ||||||||
Chariot | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
51 |
War Machine / Chariot / (wh_dlc04_vmp_veh_claw_of_nagash_0) The Claw of Nagash (Mortis Engine) Unspeakable evil energy is exuded, both empowering the Undead legions and crippling those who stand against them. |
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18 | 1700 | 1700 | 625 | 38 | 120 | 12 | 18 | 40 | 7092 | 70 | ||||||||
52 |
War Machine / Chariot / (wh_dlc04_vmp_veh_corpse_cart_0) Corpse Cart Devilish chariots imbued with dark and eldritch power, driving the Undead to greater, more macabre acts. |
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1 | 250 | 350 | 87 | 10 | 26 | 8 | 22 | 45 | 4900 | 55 | ||||||||
53 |
War Machine / Chariot / (wh_main_vmp_veh_black_coach) Black Coach On the field of battle, Black Coaches channel magical energy, making them both stronger in defence and on the charge. |
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1 | 1100 | 1200 | 300 | 24 | 120 | 80 | 10 | 60 | 5956 | 40 | ||||||||
54 |
War Machine / Chariot / (wh_dlc04_vmp_veh_corpse_cart_1) Corpse Cart (Balefire) Infernal flames belch from dismal braziers, permeating the air with fragments of magic-confounding Warpstone. |
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1 | 400 | 400 | 100 | 10 | 26 | 8 | 22 | 45 | 4900 | 55 | ||||||||
55 |
War Machine / Chariot / (wh_dlc04_vmp_veh_corpse_cart_2) Corpse Cart (Unholy Lodestone) When the lodestone bell rings, dark magic exudes and ripples across the battlefield. |
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1 | 500 | 500 | 125 | 10 | 26 | 8 | 22 | 45 | 4900 | 55 | ||||||||
56 |
War Machine / Chariot / (wh_dlc04_vmp_veh_mortis_engine_0) Mortis Engine Bolstering the fighting spirit of all those around it and blasting enemy ranks with savage, dark energy. |
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18 | 1400 | 1400 | 500 | 30 | 120 | 12 | 13 | 40 | 7092 | 60 | ||||||||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
57 |
Medium Ship / Melee Ship / (wh_main_vmp_shp_direwolf_ship) Direwolf Ship - Crypt Ghouls placeholder Crypt Ghouls are barely sentient but they can fight, using their claws and makeshift weapons to rip men apart. |
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100 | 400 | 400 | 100 | 27 | 40 | 16 | 25 | 10 | 63 | 44 | ||||||||
58 |
Heavy Ship / Melee Ship / (wh_main_vmp_shp_griefship_general) Griefship - Vampire Lord placeholder The Vampire Lord takes to melee with power and growing madness, both on foot and atop monstrous, powerful mounts. |
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1 | 800 | 800 | 200 | 70 | 480 | 25 | 45 | 125 | 4068 | 80 | ||||||||
59 |
Heavy Ship / Melee Ship / (wh_main_vmp_shp_griefship) Griefship - Grave Guard placeholder Stalwart defenders of the crypts, Grave Guards possess a fighting skill beyond that of the usual wights. |
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140 | 800 | 800 | 200 | 26 | 40 | 8 | 36 | 145 | 82 | 50 | ||||||||
60 |
Light Ship / Melee Ship / (wh_main_vmp_shp_vargalley) Vargalley - Zombies placeholder Driven not by skill, but by a desire to feast on flesh, Zombies are good, terrifying fodder in melee. |
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60 | 200 | 200 | 50 | 5 | 18 | 3 | 6 | 0 | 63 | 30 |