Eshin Sorcerer
Mysterious techniques and tricks from the distant east enable the Eshin Sorcerer to weave fiendish spells of pain and misdirection.The Art of the Silent Death wasn’t the only thing Clan Eshin brought back when they returned from Cathay. A few Skaven delved into the black arts of magic. Blending what they already knew of the Warp with the techniques used by Cathay Sorcerers, they developed a new lore, one that serves to enhance their clan’s power and mystique. Eshin Sorcerers are mysterious, rare, and keep to themselves; they are well aware that the Grey Seers brook no competition from other Skaven spellcasters.
Unit Name Eshin Sorcerer |
Main Unit Key wh2_dlc14_skv_cha_eshin_sorcerer_0 |
Land Unit Key wh2_dlc14_skv_cha_eshin_sorcerer_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Wizard |
Naval Unit Group Wizard |
Soldiers 1 |
Caste Hero |
Category Melee Infantry |
Class Command |
Cost 350 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Melee Attack 35 |
310 |
├ Melee Weapon wh2_main_skv_cha_staff_lord |
├ Melee Damage Base 217 |
├ Melee Damage Ap 93 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
40 |
├ Base Defence 40 |
├ Shield none |
└ Shield Defence 0 |
20 |
├ Armour wh2_main_body_20 |
├ Armour Defence 20 |
└ Shield Armour 0 |
3600 |
├ Man Entity wh2_dlc14_skv_infantry_hero_eshin_sorcerer |
├ Man Speed 42 |
├ Man Health 8 |
└ Bonus Hit Points 3592 |
Leadership (Base Morale) 50 |
Abilities
- Concealment Bombs
When a bomb is smashed, a dark smoke curls out, concealing those who wish to hide and choking everyone else. - Scurry Away!
"He who runs away lives to fight another day!" - so the foul, craven adage goes.
Attributes
- Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - {{tr:guerrilla_deployment}}
- Stalk
This unit can move hidden in any terrain. - Strider
This unit ignores speed and combat penalties caused by terrain and can move through trees.
Strengths & Weaknesses
- Spellcaster
This unit can cast spells. - Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected. - Stalk
This unit can move hidden in any terrain.
Faction Availability | |
---|---|
The Eye of the Vortex |